private void Start() { rb = GetComponent <Rigidbody2D>(); recoil = GetComponent <RecoilOnHit>(); stats = GetComponent <StatController>(); moveable = true; }
public void FindPlayer() { playerShoot = GetComponent<PlayerShoot>(); statController = GetComponent<StatController>(); playerFound = true; }
// Start is called before the first frame update void Start() { recoil = GetComponent <RecoilOnHit>(); animator = GetComponent <Animator>(); playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent <StatController>(); dead = false; }
// Start is called before the first frame update void Start() { stats = GameObject.FindGameObjectWithTag("Player").GetComponent <StatController>(); playerMovement = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerMovement>(); cursor = 0; SetUI(); }
private void UpdateSlider(Image slider, StatController stat) { float amount = 1 / (stat.MaxAmount / stat.CurrentAmount); if (slider.fillAmount != amount) { slider.fillAmount = amount; } }
void Awake() { character = GetComponent <Character>(); characterObject = character.characterObject; movemantController = GetComponent <MovemantController>(); movemantController.PositionSet += InstantPositionChange; animationController = GetComponent <AnimationController>(); statController = GetComponent <StatController>(); }
void Start() { float parampam = transform.localScale.x * Random.Range(1f, 1.1f); transform.localScale = new Vector3(parampam, parampam, parampam); m_Animator = GetComponent <Animator>(); m_Agent = GetComponent <UnityEngine.AI.NavMeshAgent>(); m_Agent.updatePosition = false; AttackCtrl = GetComponent <AttackController>(); StatCtrl = GetComponent <StatController>(); WeaponCtrl = GetComponent <WeaponManager>(); }
public void IndexRetursnNotNull() { //Arrange var controller = new StatController(); //Mocking hosting enviroment var mockHostingEnvironment = new Mock <IHostingEnvironment>(MockBehavior.Strict); //Act var result = controller.Index(mockHostingEnvironment.Object); //Assert Assert.IsNotNull(result, "View reuslut is not null"); }
public override void _Ready() { animationPlayer = GetNode <AnimationPlayer>("AnimationPlayer"); rayCast2D = GetNode <RayCast2D>("RayCaster"); tween = GetNode <Tween>("Tween"); // Controllers statController = GetNode <StatController>("Controllers/StatController"); weaponController = GetNode <WeaponController>("Controllers/WeaponController"); armorController = GetNode <ArmorController>("Controllers/ArmorController"); inputController = GetNode <InputController>("Controllers/InputController"); movementController = GetNode <MovementController>("Controllers/MovementController"); if (movementController == null) { GD.PrintErr("MovementController null"); } movementController.Init(this, animationPlayer, rayCast2D, tween); }
public void OneTimeSetUp() { _data = new Dictionary <string, object> { { "Authorization", _token } }; _statController = new StatController { Configuration = new HttpConfiguration(), Request = new HttpRequestMessage(HttpMethod.Get, "http://localhost:9000/") }; _context = new OwinContext(_data); _authHeader = new AuthenticationHeaderValue(_token); _statController.Request.SetOwinContext(_context); _statController.Request.GetOwinContext().Request.RemoteIpAddress = _ip; _statController.Request.Headers.Authorization = _authHeader; _betManager = SingletonManager.Instance.SetBetManager(Substitute.For <IBetManager>()); _userManager = SingletonManager.Instance.SetUserManager(Substitute.For <IUserManager>()); SingletonManager.Instance.SetTokenManager(new TokenManager()); }
// Start is called before the first frame update void Start() { StaminaCooldown = false; developerMode = FindObjectOfType <WorldSettings>().developerMode; worldSettings = FindObjectOfType <WorldSettings>(); // Initializes player stats. playerHealth = new StatController(100f, 0f, statUpdateFreq, 5f * 60f, false); playerHealth.SetMessages(healthMessages); messageOrder[0] = new Tuple <int, string, float>(0, healthMessages[0], 0); statTexts[0].text = healthMessages[0]; playerHunger = new StatController(100f, 0f, statUpdateFreq, 5f * 60f, true); playerHunger.SetMessages(hungerMessages); messageOrder[1] = new Tuple <int, string, float>(1, hungerMessages[0], 0); statTexts[1].text = hungerMessages[0]; playerRadiation = new StatController(0f, 100f); playerRadiation.SetMessages(radiationMessages); messageOrder[2] = new Tuple <int, string, float>(2, radiationMessages[0], 0); statTexts[2].text = radiationMessages[0]; playerStamina = new StatController(100f, 0f, statUpdateFreq, 20f, false); playerStamina.SetMessages(staminaMessages); messageOrder[3] = new Tuple <int, string, float>(3, staminaMessages[0], 0); statTexts[3].text = staminaMessages[0]; if (developerMode) { healthBar.SetMaxValue(playerHealth.GetCurrentValue()); hungerBar.SetMaxValue(playerHunger.GetCurrentValue()); radiationBar.SetMaxValue(playerRadiation.GetMaxValue()); radiationBar.SetValue(playerRadiation.GetCurrentValue()); // Makes sure radiation starts at 0; staminaBar.SetMaxValue(playerStamina.GetCurrentValue()); } radZone = GameObject.FindGameObjectWithTag("RadiationZone").GetComponentInChildren <RadiatePlayer>(); startTime = Time.time; }
void Awake() { Instance = this; }
private void Awake() { _playerMovement = GetComponent <PlayerMovement>(); _healthController = GetComponent <HealthController>(); _sprintController = _playerMovement.SprintController; }
public void FindPlayer() { playerShoot = GetComponent <PlayerShoot>(); statController = GetComponent <StatController>(); playerFound = true; }
private void Awake() { move = new NavMeshMove(transform); stats = GetComponent <StatController>(); InvokeRepeating(nameof(UpdateMoveSpeed), 0f, 0.1f); }
public MovemantCheatDetection(StatController statController) { this.statController = statController; movemantLog = new FixedSizeQueue <MoveCheatDetectionLogItem>(); movemantLog.Limit = 20; }
void Start() { StatCtrl = GetComponent <StatController>(); StatCtrl.SetMaxHp(); }
private void Awake() { playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent <StatController>(); playerAnimator = GameObject.FindGameObjectWithTag("Player").GetComponent <Animator>(); playerMovement = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerMovement>(); }
// Start is called before the first frame update void Start() { // bears start with 50 health and regenerate 1 health per minute enemyHealth = new StatController(maxHealth, 0f, 1f, 1f * 60f, false); }
private void Start() { stats = GetComponentInParent <StatController>(); }
public ClusterVNode(TFChunkDb db, ClusterVNodeSettings vNodeSettings, IGossipSeedSource gossipSeedSource, bool dbVerifyHashes, int memTableEntryCount, params ISubsystem[] subsystems) { Ensure.NotNull(db, "db"); Ensure.NotNull(vNodeSettings, "vNodeSettings"); Ensure.NotNull(gossipSeedSource, "gossipSeedSource"); _nodeInfo = vNodeSettings.NodeInfo; _mainBus = new InMemoryBus("MainBus"); var forwardingProxy = new MessageForwardingProxy(); // MISC WORKERS _workerBuses = Enumerable.Range(0, vNodeSettings.WorkerThreads).Select(queueNum => new InMemoryBus(string.Format("Worker #{0} Bus", queueNum + 1), watchSlowMsg: true, slowMsgThreshold: TimeSpan.FromMilliseconds(200))).ToArray(); _workersHandler = new MultiQueuedHandler( vNodeSettings.WorkerThreads, queueNum => new QueuedHandlerThreadPool(_workerBuses[queueNum], string.Format("Worker #{0}", queueNum + 1), groupName: "Workers", watchSlowMsg: true, slowMsgThreshold: TimeSpan.FromMilliseconds(200))); _controller = new ClusterVNodeController(_mainBus, _nodeInfo, db, vNodeSettings, this, forwardingProxy); _mainQueue = new QueuedHandler(_controller, "MainQueue"); _controller.SetMainQueue(_mainQueue); _subsystems = subsystems; // MONITORING var monitoringInnerBus = new InMemoryBus("MonitoringInnerBus", watchSlowMsg: false); var monitoringRequestBus = new InMemoryBus("MonitoringRequestBus", watchSlowMsg: false); var monitoringQueue = new QueuedHandlerThreadPool(monitoringInnerBus, "MonitoringQueue", true, TimeSpan.FromMilliseconds(100)); var monitoring = new MonitoringService(monitoringQueue, monitoringRequestBus, _mainQueue, db.Config.WriterCheckpoint, db.Config.Path, vNodeSettings.StatsPeriod, _nodeInfo.ExternalHttp, vNodeSettings.StatsStorage); _mainBus.Subscribe(monitoringQueue.WidenFrom <SystemMessage.SystemInit, Message>()); _mainBus.Subscribe(monitoringQueue.WidenFrom <SystemMessage.StateChangeMessage, Message>()); _mainBus.Subscribe(monitoringQueue.WidenFrom <SystemMessage.BecomeShuttingDown, Message>()); _mainBus.Subscribe(monitoringQueue.WidenFrom <SystemMessage.BecomeShutdown, Message>()); _mainBus.Subscribe(monitoringQueue.WidenFrom <ClientMessage.WriteEventsCompleted, Message>()); monitoringInnerBus.Subscribe <SystemMessage.SystemInit>(monitoring); monitoringInnerBus.Subscribe <SystemMessage.StateChangeMessage>(monitoring); monitoringInnerBus.Subscribe <SystemMessage.BecomeShuttingDown>(monitoring); monitoringInnerBus.Subscribe <SystemMessage.BecomeShutdown>(monitoring); monitoringInnerBus.Subscribe <ClientMessage.WriteEventsCompleted>(monitoring); monitoringInnerBus.Subscribe <MonitoringMessage.GetFreshStats>(monitoring); var truncPos = db.Config.TruncateCheckpoint.Read(); if (truncPos != -1) { Log.Info("Truncate checkpoint is present. Truncate: {0} (0x{0:X}), Writer: {1} (0x{1:X}), Chaser: {2} (0x{2:X}), Epoch: {3} (0x{3:X})", truncPos, db.Config.WriterCheckpoint.Read(), db.Config.ChaserCheckpoint.Read(), db.Config.EpochCheckpoint.Read()); var truncator = new TFChunkDbTruncator(db.Config); truncator.TruncateDb(truncPos); } // STORAGE SUBSYSTEM db.Open(dbVerifyHashes); var indexPath = Path.Combine(db.Config.Path, "index"); var readerPool = new ObjectPool <ITransactionFileReader>( "ReadIndex readers pool", ESConsts.PTableInitialReaderCount, ESConsts.PTableMaxReaderCount, () => new TFChunkReader(db, db.Config.WriterCheckpoint)); var tableIndex = new TableIndex(indexPath, () => new HashListMemTable(maxSize: memTableEntryCount * 2), () => new TFReaderLease(readerPool), maxSizeForMemory: memTableEntryCount, maxTablesPerLevel: 2, inMem: db.Config.InMemDb); var hash = new XXHashUnsafe(); var readIndex = new ReadIndex(_mainQueue, readerPool, tableIndex, hash, ESConsts.StreamInfoCacheCapacity, Application.IsDefined(Application.AdditionalCommitChecks), Application.IsDefined(Application.InfiniteMetastreams) ? int.MaxValue : 1); var writer = new TFChunkWriter(db); var epochManager = new EpochManager(ESConsts.CachedEpochCount, db.Config.EpochCheckpoint, writer, initialReaderCount: 1, maxReaderCount: 5, readerFactory: () => new TFChunkReader(db, db.Config.WriterCheckpoint)); epochManager.Init(); var storageWriter = new ClusterStorageWriterService(_mainQueue, _mainBus, vNodeSettings.MinFlushDelay, db, writer, readIndex.IndexWriter, epochManager, () => readIndex.LastCommitPosition); // subscribes internally monitoringRequestBus.Subscribe <MonitoringMessage.InternalStatsRequest>(storageWriter); var storageReader = new StorageReaderService(_mainQueue, _mainBus, readIndex, ESConsts.StorageReaderThreadCount, db.Config.WriterCheckpoint); _mainBus.Subscribe <SystemMessage.SystemInit>(storageReader); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(storageReader); _mainBus.Subscribe <SystemMessage.BecomeShutdown>(storageReader); monitoringRequestBus.Subscribe <MonitoringMessage.InternalStatsRequest>(storageReader); var chaser = new TFChunkChaser(db, db.Config.WriterCheckpoint, db.Config.ChaserCheckpoint); var storageChaser = new StorageChaser(_mainQueue, db.Config.WriterCheckpoint, chaser, readIndex.IndexCommitter, epochManager); #if DEBUG QueueStatsCollector.InitializeCheckpoints( _nodeInfo.DebugIndex, db.Config.WriterCheckpoint, db.Config.ChaserCheckpoint); #endif _mainBus.Subscribe <SystemMessage.SystemInit>(storageChaser); _mainBus.Subscribe <SystemMessage.SystemStart>(storageChaser); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(storageChaser); var storageScavenger = new StorageScavenger(db, tableIndex, hash, readIndex, Application.IsDefined(Application.AlwaysKeepScavenged), mergeChunks: !vNodeSettings.DisableScavengeMerging); // ReSharper disable RedundantTypeArgumentsOfMethod _mainBus.Subscribe <ClientMessage.ScavengeDatabase>(storageScavenger); // ReSharper restore RedundantTypeArgumentsOfMethod // AUTHENTICATION INFRASTRUCTURE - delegate to plugins var authenticationProvider = vNodeSettings.AuthenticationProviderFactory.BuildAuthenticationProvider(_mainQueue, _mainBus, _workersHandler, _workerBuses); Ensure.NotNull(authenticationProvider, "authenticationProvider"); { // EXTERNAL TCP var extTcpService = new TcpService(_mainQueue, _nodeInfo.ExternalTcp, _workersHandler, TcpServiceType.External, TcpSecurityType.Normal, new ClientTcpDispatcher(), ESConsts.ExternalHeartbeatInterval, ESConsts.ExternalHeartbeatTimeout, authenticationProvider, null); _mainBus.Subscribe <SystemMessage.SystemInit>(extTcpService); _mainBus.Subscribe <SystemMessage.SystemStart>(extTcpService); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(extTcpService); // EXTERNAL SECURE TCP if (_nodeInfo.ExternalSecureTcp != null) { var extSecTcpService = new TcpService(_mainQueue, _nodeInfo.ExternalSecureTcp, _workersHandler, TcpServiceType.External, TcpSecurityType.Secure, new ClientTcpDispatcher(), ESConsts.ExternalHeartbeatInterval, ESConsts.ExternalHeartbeatTimeout, authenticationProvider, vNodeSettings.Certificate); _mainBus.Subscribe <SystemMessage.SystemInit>(extSecTcpService); _mainBus.Subscribe <SystemMessage.SystemStart>(extSecTcpService); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(extSecTcpService); } // INTERNAL TCP var intTcpService = new TcpService(_mainQueue, _nodeInfo.InternalTcp, _workersHandler, TcpServiceType.Internal, TcpSecurityType.Normal, new InternalTcpDispatcher(), ESConsts.InternalHeartbeatInterval, ESConsts.InternalHeartbeatTimeout, authenticationProvider, null); _mainBus.Subscribe <SystemMessage.SystemInit>(intTcpService); _mainBus.Subscribe <SystemMessage.SystemStart>(intTcpService); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(intTcpService); // INTERNAL SECURE TCP if (_nodeInfo.InternalSecureTcp != null) { var intSecTcpService = new TcpService(_mainQueue, _nodeInfo.InternalSecureTcp, _workersHandler, TcpServiceType.Internal, TcpSecurityType.Secure, new InternalTcpDispatcher(), ESConsts.InternalHeartbeatInterval, ESConsts.InternalHeartbeatTimeout, authenticationProvider, vNodeSettings.Certificate); _mainBus.Subscribe <SystemMessage.SystemInit>(intSecTcpService); _mainBus.Subscribe <SystemMessage.SystemStart>(intSecTcpService); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(intSecTcpService); } } SubscribeWorkers(bus => { var tcpSendService = new TcpSendService(); // ReSharper disable RedundantTypeArgumentsOfMethod bus.Subscribe <TcpMessage.TcpSend>(tcpSendService); // ReSharper restore RedundantTypeArgumentsOfMethod }); var httpAuthenticationProviders = new List <HttpAuthenticationProvider> { new BasicHttpAuthenticationProvider(authenticationProvider), }; if (vNodeSettings.EnableTrustedAuth) { httpAuthenticationProviders.Add(new TrustedHttpAuthenticationProvider()); } httpAuthenticationProviders.Add(new AnonymousHttpAuthenticationProvider()); var httpPipe = new HttpMessagePipe(); var httpSendService = new HttpSendService(httpPipe, forwardRequests: true); _mainBus.Subscribe <SystemMessage.StateChangeMessage>(httpSendService); _mainBus.Subscribe(new WideningHandler <HttpMessage.SendOverHttp, Message>(_workersHandler)); SubscribeWorkers(bus => { bus.Subscribe <HttpMessage.HttpSend>(httpSendService); bus.Subscribe <HttpMessage.HttpSendPart>(httpSendService); bus.Subscribe <HttpMessage.HttpBeginSend>(httpSendService); bus.Subscribe <HttpMessage.HttpEndSend>(httpSendService); bus.Subscribe <HttpMessage.SendOverHttp>(httpSendService); }); var adminController = new AdminController(_mainQueue); var pingController = new PingController(); var statController = new StatController(monitoringQueue, _workersHandler); var atomController = new AtomController(httpSendService, _mainQueue, _workersHandler); var gossipController = new GossipController(_mainQueue, _workersHandler); var electController = new ElectController(_mainQueue); // HTTP SENDERS gossipController.SubscribeSenders(httpPipe); electController.SubscribeSenders(httpPipe); // EXTERNAL HTTP _externalHttpService = new HttpService(ServiceAccessibility.Public, _mainQueue, new TrieUriRouter(), _workersHandler, vNodeSettings.HttpPrefixes); if (vNodeSettings.AdminOnPublic) { _externalHttpService.SetupController(adminController); } _externalHttpService.SetupController(pingController); if (vNodeSettings.StatsOnPublic) { _externalHttpService.SetupController(statController); } _externalHttpService.SetupController(atomController); if (vNodeSettings.GossipOnPublic) { _externalHttpService.SetupController(gossipController); } _mainBus.Subscribe <SystemMessage.SystemInit>(_externalHttpService); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(_externalHttpService); _mainBus.Subscribe <HttpMessage.PurgeTimedOutRequests>(_externalHttpService); // INTERNAL HTTP _internalHttpService = new HttpService(ServiceAccessibility.Private, _mainQueue, new TrieUriRouter(), _workersHandler, _nodeInfo.InternalHttp.ToHttpUrl()); _internalHttpService.SetupController(adminController); _internalHttpService.SetupController(pingController); _internalHttpService.SetupController(statController); _internalHttpService.SetupController(atomController); _internalHttpService.SetupController(gossipController); _internalHttpService.SetupController(electController); // Authentication plugin HTTP vNodeSettings.AuthenticationProviderFactory.RegisterHttpControllers(_externalHttpService, _internalHttpService, httpSendService, _mainQueue, _workersHandler); _mainBus.Subscribe <SystemMessage.SystemInit>(_internalHttpService); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(_internalHttpService); _mainBus.Subscribe <HttpMessage.PurgeTimedOutRequests>(_internalHttpService); SubscribeWorkers(bus => { HttpService.CreateAndSubscribePipeline(bus, httpAuthenticationProviders.ToArray()); }); // REQUEST FORWARDING var forwardingService = new RequestForwardingService(_mainQueue, forwardingProxy, TimeSpan.FromSeconds(1)); _mainBus.Subscribe <SystemMessage.SystemStart>(forwardingService); _mainBus.Subscribe <SystemMessage.RequestForwardingTimerTick>(forwardingService); _mainBus.Subscribe <ClientMessage.NotHandled>(forwardingService); _mainBus.Subscribe <ClientMessage.WriteEventsCompleted>(forwardingService); _mainBus.Subscribe <ClientMessage.TransactionStartCompleted>(forwardingService); _mainBus.Subscribe <ClientMessage.TransactionWriteCompleted>(forwardingService); _mainBus.Subscribe <ClientMessage.TransactionCommitCompleted>(forwardingService); _mainBus.Subscribe <ClientMessage.DeleteStreamCompleted>(forwardingService); // REQUEST MANAGEMENT var requestManagement = new RequestManagementService(_mainQueue, vNodeSettings.PrepareAckCount, vNodeSettings.CommitAckCount, vNodeSettings.PrepareTimeout, vNodeSettings.CommitTimeout); _mainBus.Subscribe <SystemMessage.SystemInit>(requestManagement); _mainBus.Subscribe <ClientMessage.WriteEvents>(requestManagement); _mainBus.Subscribe <ClientMessage.TransactionStart>(requestManagement); _mainBus.Subscribe <ClientMessage.TransactionWrite>(requestManagement); _mainBus.Subscribe <ClientMessage.TransactionCommit>(requestManagement); _mainBus.Subscribe <ClientMessage.DeleteStream>(requestManagement); _mainBus.Subscribe <StorageMessage.RequestCompleted>(requestManagement); _mainBus.Subscribe <StorageMessage.CheckStreamAccessCompleted>(requestManagement); _mainBus.Subscribe <StorageMessage.AlreadyCommitted>(requestManagement); _mainBus.Subscribe <StorageMessage.CommitAck>(requestManagement); _mainBus.Subscribe <StorageMessage.PrepareAck>(requestManagement); _mainBus.Subscribe <StorageMessage.WrongExpectedVersion>(requestManagement); _mainBus.Subscribe <StorageMessage.InvalidTransaction>(requestManagement); _mainBus.Subscribe <StorageMessage.StreamDeleted>(requestManagement); _mainBus.Subscribe <StorageMessage.RequestManagerTimerTick>(requestManagement); // SUBSCRIPTIONS var subscrBus = new InMemoryBus("SubscriptionsBus", true, TimeSpan.FromMilliseconds(50)); var subscrQueue = new QueuedHandlerThreadPool(subscrBus, "Subscriptions", false); _mainBus.Subscribe(subscrQueue.WidenFrom <SystemMessage.SystemStart, Message>()); _mainBus.Subscribe(subscrQueue.WidenFrom <SystemMessage.BecomeShuttingDown, Message>()); _mainBus.Subscribe(subscrQueue.WidenFrom <TcpMessage.ConnectionClosed, Message>()); _mainBus.Subscribe(subscrQueue.WidenFrom <ClientMessage.SubscribeToStream, Message>()); _mainBus.Subscribe(subscrQueue.WidenFrom <ClientMessage.UnsubscribeFromStream, Message>()); _mainBus.Subscribe(subscrQueue.WidenFrom <SubscriptionMessage.PollStream, Message>()); _mainBus.Subscribe(subscrQueue.WidenFrom <SubscriptionMessage.CheckPollTimeout, Message>()); _mainBus.Subscribe(subscrQueue.WidenFrom <StorageMessage.EventCommitted, Message>()); var subscription = new SubscriptionsService(_mainQueue, subscrQueue, readIndex); subscrBus.Subscribe <SystemMessage.SystemStart>(subscription); subscrBus.Subscribe <SystemMessage.BecomeShuttingDown>(subscription); subscrBus.Subscribe <TcpMessage.ConnectionClosed>(subscription); subscrBus.Subscribe <ClientMessage.SubscribeToStream>(subscription); subscrBus.Subscribe <ClientMessage.UnsubscribeFromStream>(subscription); subscrBus.Subscribe <SubscriptionMessage.PollStream>(subscription); subscrBus.Subscribe <SubscriptionMessage.CheckPollTimeout>(subscription); subscrBus.Subscribe <StorageMessage.EventCommitted>(subscription); // TIMER _timeProvider = new RealTimeProvider(); _timerService = new TimerService(new ThreadBasedScheduler(_timeProvider)); _mainBus.Subscribe <SystemMessage.BecomeShutdown>(_timerService); _mainBus.Subscribe <TimerMessage.Schedule>(_timerService); // MASTER REPLICATION var masterReplicationService = new MasterReplicationService(_mainQueue, _nodeInfo.InstanceId, db, _workersHandler, epochManager, vNodeSettings.ClusterNodeCount); _mainBus.Subscribe <SystemMessage.SystemStart>(masterReplicationService); _mainBus.Subscribe <SystemMessage.StateChangeMessage>(masterReplicationService); _mainBus.Subscribe <ReplicationMessage.ReplicaSubscriptionRequest>(masterReplicationService); _mainBus.Subscribe <ReplicationMessage.ReplicaLogPositionAck>(masterReplicationService); // REPLICA REPLICATION var replicaService = new ReplicaService(_mainQueue, db, epochManager, _workersHandler, authenticationProvider, _nodeInfo, vNodeSettings.UseSsl, vNodeSettings.SslTargetHost, vNodeSettings.SslValidateServer); _mainBus.Subscribe <SystemMessage.StateChangeMessage>(replicaService); _mainBus.Subscribe <ReplicationMessage.ReconnectToMaster>(replicaService); _mainBus.Subscribe <ReplicationMessage.SubscribeToMaster>(replicaService); _mainBus.Subscribe <ReplicationMessage.AckLogPosition>(replicaService); _mainBus.Subscribe <StorageMessage.PrepareAck>(replicaService); _mainBus.Subscribe <StorageMessage.CommitAck>(replicaService); _mainBus.Subscribe <ClientMessage.TcpForwardMessage>(replicaService); // ELECTIONS var electionsService = new ElectionsService(_mainQueue, _nodeInfo, vNodeSettings.ClusterNodeCount, db.Config.WriterCheckpoint, db.Config.ChaserCheckpoint, epochManager, () => readIndex.LastCommitPosition, vNodeSettings.NodePriority); electionsService.SubscribeMessages(_mainBus); // GOSSIP var gossip = new NodeGossipService(_mainQueue, gossipSeedSource, _nodeInfo, db.Config.WriterCheckpoint, db.Config.ChaserCheckpoint, epochManager, () => readIndex.LastCommitPosition, vNodeSettings.NodePriority); _mainBus.Subscribe <SystemMessage.SystemInit>(gossip); _mainBus.Subscribe <GossipMessage.RetrieveGossipSeedSources>(gossip); _mainBus.Subscribe <GossipMessage.GotGossipSeedSources>(gossip); _mainBus.Subscribe <GossipMessage.Gossip>(gossip); _mainBus.Subscribe <GossipMessage.GossipReceived>(gossip); _mainBus.Subscribe <SystemMessage.StateChangeMessage>(gossip); _mainBus.Subscribe <GossipMessage.GossipSendFailed>(gossip); _mainBus.Subscribe <SystemMessage.VNodeConnectionEstablished>(gossip); _mainBus.Subscribe <SystemMessage.VNodeConnectionLost>(gossip); _workersHandler.Start(); _mainQueue.Start(); monitoringQueue.Start(); subscrQueue.Start(); if (subsystems != null) { foreach (var subsystem in subsystems) { subsystem.Register(db, _mainQueue, _mainBus, _timerService, _timeProvider, httpSendService, new[] { _internalHttpService, _externalHttpService }, _workersHandler); } } }
private void Awake() { statController = GetComponent <StatController>(); }
private void Awake() { Instance = this; }
private void Awake() { playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent <StatController>(); }
public ClusterVNode(TFChunkDb db, ClusterVNodeSettings vNodeSettings, IGossipSeedSource gossipSeedSource, InfoController infoController, params ISubsystem[] subsystems) { Ensure.NotNull(db, "db"); Ensure.NotNull(vNodeSettings, "vNodeSettings"); Ensure.NotNull(gossipSeedSource, "gossipSeedSource"); #if DEBUG AddTask(_taskAddedTrigger.Task); #endif var isSingleNode = vNodeSettings.ClusterNodeCount == 1; _nodeInfo = vNodeSettings.NodeInfo; _mainBus = new InMemoryBus("MainBus"); var forwardingProxy = new MessageForwardingProxy(); if (vNodeSettings.EnableHistograms) { HistogramService.CreateHistograms(); //start watching jitter HistogramService.StartJitterMonitor(); } // MISC WORKERS _workerBuses = Enumerable.Range(0, vNodeSettings.WorkerThreads).Select(queueNum => new InMemoryBus(string.Format("Worker #{0} Bus", queueNum + 1), watchSlowMsg: true, slowMsgThreshold: TimeSpan.FromMilliseconds(200))).ToArray(); _workersHandler = new MultiQueuedHandler( vNodeSettings.WorkerThreads, queueNum => new QueuedHandlerThreadPool(_workerBuses[queueNum], string.Format("Worker #{0}", queueNum + 1), groupName: "Workers", watchSlowMsg: true, slowMsgThreshold: TimeSpan.FromMilliseconds(200))); _subsystems = subsystems; _controller = new ClusterVNodeController((IPublisher)_mainBus, _nodeInfo, db, vNodeSettings, this, forwardingProxy, _subsystems); _mainQueue = QueuedHandler.CreateQueuedHandler(_controller, "MainQueue"); _controller.SetMainQueue(_mainQueue); //SELF _mainBus.Subscribe <SystemMessage.StateChangeMessage>(this); _mainBus.Subscribe <SystemMessage.BecomeShutdown>(this); // MONITORING var monitoringInnerBus = new InMemoryBus("MonitoringInnerBus", watchSlowMsg: false); var monitoringRequestBus = new InMemoryBus("MonitoringRequestBus", watchSlowMsg: false); var monitoringQueue = new QueuedHandlerThreadPool(monitoringInnerBus, "MonitoringQueue", true, TimeSpan.FromMilliseconds(100)); var monitoring = new MonitoringService(monitoringQueue, monitoringRequestBus, _mainQueue, db.Config.WriterCheckpoint, db.Config.Path, vNodeSettings.StatsPeriod, _nodeInfo.ExternalHttp, vNodeSettings.StatsStorage, _nodeInfo.ExternalTcp, _nodeInfo.ExternalSecureTcp); _mainBus.Subscribe(monitoringQueue.WidenFrom <SystemMessage.SystemInit, Message>()); _mainBus.Subscribe(monitoringQueue.WidenFrom <SystemMessage.StateChangeMessage, Message>()); _mainBus.Subscribe(monitoringQueue.WidenFrom <SystemMessage.BecomeShuttingDown, Message>()); _mainBus.Subscribe(monitoringQueue.WidenFrom <SystemMessage.BecomeShutdown, Message>()); _mainBus.Subscribe(monitoringQueue.WidenFrom <ClientMessage.WriteEventsCompleted, Message>()); monitoringInnerBus.Subscribe <SystemMessage.SystemInit>(monitoring); monitoringInnerBus.Subscribe <SystemMessage.StateChangeMessage>(monitoring); monitoringInnerBus.Subscribe <SystemMessage.BecomeShuttingDown>(monitoring); monitoringInnerBus.Subscribe <SystemMessage.BecomeShutdown>(monitoring); monitoringInnerBus.Subscribe <ClientMessage.WriteEventsCompleted>(monitoring); monitoringInnerBus.Subscribe <MonitoringMessage.GetFreshStats>(monitoring); monitoringInnerBus.Subscribe <MonitoringMessage.GetFreshTcpConnectionStats>(monitoring); var truncPos = db.Config.TruncateCheckpoint.Read(); if (truncPos != -1) { Log.Info("Truncate checkpoint is present. Truncate: {0} (0x{0:X}), Writer: {1} (0x{1:X}), Chaser: {2} (0x{2:X}), Epoch: {3} (0x{3:X})", truncPos, db.Config.WriterCheckpoint.Read(), db.Config.ChaserCheckpoint.Read(), db.Config.EpochCheckpoint.Read()); var truncator = new TFChunkDbTruncator(db.Config); truncator.TruncateDb(truncPos); } // STORAGE SUBSYSTEM db.Open(vNodeSettings.VerifyDbHash); var indexPath = vNodeSettings.Index ?? Path.Combine(db.Config.Path, "index"); var readerPool = new ObjectPool <ITransactionFileReader>( "ReadIndex readers pool", ESConsts.PTableInitialReaderCount, ESConsts.PTableMaxReaderCount, () => new TFChunkReader(db, db.Config.WriterCheckpoint, optimizeReadSideCache: db.Config.OptimizeReadSideCache)); var tableIndex = new TableIndex(indexPath, new XXHashUnsafe(), new Murmur3AUnsafe(), () => new HashListMemTable(vNodeSettings.IndexBitnessVersion, maxSize: vNodeSettings.MaxMemtableEntryCount * 2), () => new TFReaderLease(readerPool), vNodeSettings.IndexBitnessVersion, maxSizeForMemory: vNodeSettings.MaxMemtableEntryCount, maxTablesPerLevel: 2, inMem: db.Config.InMemDb, skipIndexVerify: vNodeSettings.SkipIndexVerify, indexCacheDepth: vNodeSettings.IndexCacheDepth); var readIndex = new ReadIndex(_mainQueue, readerPool, tableIndex, ESConsts.StreamInfoCacheCapacity, Application.IsDefined(Application.AdditionalCommitChecks), Application.IsDefined(Application.InfiniteMetastreams) ? int.MaxValue : 1, vNodeSettings.HashCollisionReadLimit, vNodeSettings.SkipIndexScanOnReads, db.Config.ReplicationCheckpoint); var writer = new TFChunkWriter(db); var epochManager = new EpochManager(_mainQueue, ESConsts.CachedEpochCount, db.Config.EpochCheckpoint, writer, initialReaderCount: 1, maxReaderCount: 5, readerFactory: () => new TFChunkReader(db, db.Config.WriterCheckpoint, optimizeReadSideCache: db.Config.OptimizeReadSideCache)); epochManager.Init(); var storageWriter = new ClusterStorageWriterService(_mainQueue, _mainBus, vNodeSettings.MinFlushDelay, db, writer, readIndex.IndexWriter, epochManager, () => readIndex.LastCommitPosition); // subscribes internally AddTasks(storageWriter.Tasks); monitoringRequestBus.Subscribe <MonitoringMessage.InternalStatsRequest>(storageWriter); var storageReader = new StorageReaderService(_mainQueue, _mainBus, readIndex, vNodeSettings.ReaderThreadsCount, db.Config.WriterCheckpoint); _mainBus.Subscribe <SystemMessage.SystemInit>(storageReader); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(storageReader); _mainBus.Subscribe <SystemMessage.BecomeShutdown>(storageReader); monitoringRequestBus.Subscribe <MonitoringMessage.InternalStatsRequest>(storageReader); var indexCommitterService = new IndexCommitterService(readIndex.IndexCommitter, _mainQueue, db.Config.ReplicationCheckpoint, db.Config.WriterCheckpoint, vNodeSettings.CommitAckCount); AddTask(indexCommitterService.Task); _mainBus.Subscribe <SystemMessage.StateChangeMessage>(indexCommitterService); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(indexCommitterService); _mainBus.Subscribe <StorageMessage.CommitAck>(indexCommitterService); var chaser = new TFChunkChaser(db, db.Config.WriterCheckpoint, db.Config.ChaserCheckpoint, db.Config.OptimizeReadSideCache); var storageChaser = new StorageChaser(_mainQueue, db.Config.WriterCheckpoint, chaser, indexCommitterService, epochManager); AddTask(storageChaser.Task); #if DEBUG QueueStatsCollector.InitializeCheckpoints( _nodeInfo.DebugIndex, db.Config.WriterCheckpoint, db.Config.ChaserCheckpoint); #endif _mainBus.Subscribe <SystemMessage.SystemInit>(storageChaser); _mainBus.Subscribe <SystemMessage.SystemStart>(storageChaser); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(storageChaser); // AUTHENTICATION INFRASTRUCTURE - delegate to plugins _internalAuthenticationProvider = vNodeSettings.AuthenticationProviderFactory.BuildAuthenticationProvider(_mainQueue, _mainBus, _workersHandler, _workerBuses); Ensure.NotNull(_internalAuthenticationProvider, "authenticationProvider"); { // EXTERNAL TCP if (!vNodeSettings.DisableInsecureTCP) { var extTcpService = new TcpService(_mainQueue, _nodeInfo.ExternalTcp, _workersHandler, TcpServiceType.External, TcpSecurityType.Normal, new ClientTcpDispatcher(), vNodeSettings.ExtTcpHeartbeatInterval, vNodeSettings.ExtTcpHeartbeatTimeout, _internalAuthenticationProvider, null, vNodeSettings.ConnectionPendingSendBytesThreshold); _mainBus.Subscribe <SystemMessage.SystemInit>(extTcpService); _mainBus.Subscribe <SystemMessage.SystemStart>(extTcpService); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(extTcpService); } // EXTERNAL SECURE TCP if (_nodeInfo.ExternalSecureTcp != null) { var extSecTcpService = new TcpService(_mainQueue, _nodeInfo.ExternalSecureTcp, _workersHandler, TcpServiceType.External, TcpSecurityType.Secure, new ClientTcpDispatcher(), vNodeSettings.ExtTcpHeartbeatInterval, vNodeSettings.ExtTcpHeartbeatTimeout, _internalAuthenticationProvider, vNodeSettings.Certificate, vNodeSettings.ConnectionPendingSendBytesThreshold); _mainBus.Subscribe <SystemMessage.SystemInit>(extSecTcpService); _mainBus.Subscribe <SystemMessage.SystemStart>(extSecTcpService); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(extSecTcpService); } if (!isSingleNode) { // INTERNAL TCP if (!vNodeSettings.DisableInsecureTCP) { var intTcpService = new TcpService(_mainQueue, _nodeInfo.InternalTcp, _workersHandler, TcpServiceType.Internal, TcpSecurityType.Normal, new InternalTcpDispatcher(), vNodeSettings.IntTcpHeartbeatInterval, vNodeSettings.IntTcpHeartbeatTimeout, _internalAuthenticationProvider, null, ESConsts.UnrestrictedPendingSendBytes); _mainBus.Subscribe <SystemMessage.SystemInit>(intTcpService); _mainBus.Subscribe <SystemMessage.SystemStart>(intTcpService); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(intTcpService); } // INTERNAL SECURE TCP if (_nodeInfo.InternalSecureTcp != null) { var intSecTcpService = new TcpService(_mainQueue, _nodeInfo.InternalSecureTcp, _workersHandler, TcpServiceType.Internal, TcpSecurityType.Secure, new InternalTcpDispatcher(), vNodeSettings.IntTcpHeartbeatInterval, vNodeSettings.IntTcpHeartbeatTimeout, _internalAuthenticationProvider, vNodeSettings.Certificate, ESConsts.UnrestrictedPendingSendBytes); _mainBus.Subscribe <SystemMessage.SystemInit>(intSecTcpService); _mainBus.Subscribe <SystemMessage.SystemStart>(intSecTcpService); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(intSecTcpService); } } } SubscribeWorkers(bus => { var tcpSendService = new TcpSendService(); // ReSharper disable RedundantTypeArgumentsOfMethod bus.Subscribe <TcpMessage.TcpSend>(tcpSendService); // ReSharper restore RedundantTypeArgumentsOfMethod }); var httpAuthenticationProviders = new List <HttpAuthenticationProvider> { new BasicHttpAuthenticationProvider(_internalAuthenticationProvider), }; if (vNodeSettings.EnableTrustedAuth) { httpAuthenticationProviders.Add(new TrustedHttpAuthenticationProvider()); } httpAuthenticationProviders.Add(new AnonymousHttpAuthenticationProvider()); var httpPipe = new HttpMessagePipe(); var httpSendService = new HttpSendService(httpPipe, forwardRequests: true); _mainBus.Subscribe <SystemMessage.StateChangeMessage>(httpSendService); _mainBus.Subscribe(new WideningHandler <HttpMessage.SendOverHttp, Message>(_workersHandler)); SubscribeWorkers(bus => { bus.Subscribe <HttpMessage.HttpSend>(httpSendService); bus.Subscribe <HttpMessage.HttpSendPart>(httpSendService); bus.Subscribe <HttpMessage.HttpBeginSend>(httpSendService); bus.Subscribe <HttpMessage.HttpEndSend>(httpSendService); bus.Subscribe <HttpMessage.SendOverHttp>(httpSendService); }); _mainBus.Subscribe <SystemMessage.StateChangeMessage>(infoController); var adminController = new AdminController(_mainQueue, _workersHandler); var pingController = new PingController(); var histogramController = new HistogramController(); var statController = new StatController(monitoringQueue, _workersHandler); var atomController = new AtomController(httpSendService, _mainQueue, _workersHandler, vNodeSettings.DisableHTTPCaching); var gossipController = new GossipController(_mainQueue, _workersHandler, vNodeSettings.GossipTimeout); var persistentSubscriptionController = new PersistentSubscriptionController(httpSendService, _mainQueue, _workersHandler); var electController = new ElectController(_mainQueue); // HTTP SENDERS gossipController.SubscribeSenders(httpPipe); electController.SubscribeSenders(httpPipe); // EXTERNAL HTTP _externalHttpService = new HttpService(ServiceAccessibility.Public, _mainQueue, new TrieUriRouter(), _workersHandler, vNodeSettings.LogHttpRequests, vNodeSettings.GossipAdvertiseInfo.AdvertiseExternalIPAs, vNodeSettings.GossipAdvertiseInfo.AdvertiseExternalHttpPortAs, vNodeSettings.ExtHttpPrefixes); _externalHttpService.SetupController(persistentSubscriptionController); if (vNodeSettings.AdminOnPublic) { _externalHttpService.SetupController(adminController); } _externalHttpService.SetupController(pingController); _externalHttpService.SetupController(infoController); if (vNodeSettings.StatsOnPublic) { _externalHttpService.SetupController(statController); } _externalHttpService.SetupController(atomController); if (vNodeSettings.GossipOnPublic) { _externalHttpService.SetupController(gossipController); } _externalHttpService.SetupController(histogramController); _mainBus.Subscribe <SystemMessage.SystemInit>(_externalHttpService); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(_externalHttpService); _mainBus.Subscribe <HttpMessage.PurgeTimedOutRequests>(_externalHttpService); // INTERNAL HTTP if (!isSingleNode) { _internalHttpService = new HttpService(ServiceAccessibility.Private, _mainQueue, new TrieUriRouter(), _workersHandler, vNodeSettings.LogHttpRequests, vNodeSettings.GossipAdvertiseInfo.AdvertiseInternalIPAs, vNodeSettings.GossipAdvertiseInfo.AdvertiseInternalHttpPortAs, vNodeSettings.IntHttpPrefixes); _internalHttpService.SetupController(adminController); _internalHttpService.SetupController(pingController); _internalHttpService.SetupController(infoController); _internalHttpService.SetupController(statController); _internalHttpService.SetupController(atomController); _internalHttpService.SetupController(gossipController); _internalHttpService.SetupController(electController); _internalHttpService.SetupController(histogramController); _internalHttpService.SetupController(persistentSubscriptionController); } // Authentication plugin HTTP vNodeSettings.AuthenticationProviderFactory.RegisterHttpControllers(_externalHttpService, _internalHttpService, httpSendService, _mainQueue, _workersHandler); if (_internalHttpService != null) { _mainBus.Subscribe <SystemMessage.SystemInit>(_internalHttpService); _mainBus.Subscribe <SystemMessage.BecomeShuttingDown>(_internalHttpService); _mainBus.Subscribe <HttpMessage.PurgeTimedOutRequests>(_internalHttpService); } SubscribeWorkers(bus => { HttpService.CreateAndSubscribePipeline(bus, httpAuthenticationProviders.ToArray()); }); // REQUEST FORWARDING var forwardingService = new RequestForwardingService(_mainQueue, forwardingProxy, TimeSpan.FromSeconds(1)); _mainBus.Subscribe <SystemMessage.SystemStart>(forwardingService); _mainBus.Subscribe <SystemMessage.RequestForwardingTimerTick>(forwardingService); _mainBus.Subscribe <ClientMessage.NotHandled>(forwardingService); _mainBus.Subscribe <ClientMessage.WriteEventsCompleted>(forwardingService); _mainBus.Subscribe <ClientMessage.TransactionStartCompleted>(forwardingService); _mainBus.Subscribe <ClientMessage.TransactionWriteCompleted>(forwardingService); _mainBus.Subscribe <ClientMessage.TransactionCommitCompleted>(forwardingService); _mainBus.Subscribe <ClientMessage.DeleteStreamCompleted>(forwardingService); // REQUEST MANAGEMENT var requestManagement = new RequestManagementService(_mainQueue, vNodeSettings.PrepareAckCount, vNodeSettings.PrepareTimeout, vNodeSettings.CommitTimeout, vNodeSettings.BetterOrdering); _mainBus.Subscribe <SystemMessage.SystemInit>(requestManagement); _mainBus.Subscribe <ClientMessage.WriteEvents>(requestManagement); _mainBus.Subscribe <ClientMessage.TransactionStart>(requestManagement); _mainBus.Subscribe <ClientMessage.TransactionWrite>(requestManagement); _mainBus.Subscribe <ClientMessage.TransactionCommit>(requestManagement); _mainBus.Subscribe <ClientMessage.DeleteStream>(requestManagement); _mainBus.Subscribe <StorageMessage.RequestCompleted>(requestManagement); _mainBus.Subscribe <StorageMessage.CheckStreamAccessCompleted>(requestManagement); _mainBus.Subscribe <StorageMessage.AlreadyCommitted>(requestManagement); _mainBus.Subscribe <StorageMessage.CommitReplicated>(requestManagement); _mainBus.Subscribe <StorageMessage.PrepareAck>(requestManagement); _mainBus.Subscribe <StorageMessage.WrongExpectedVersion>(requestManagement); _mainBus.Subscribe <StorageMessage.InvalidTransaction>(requestManagement); _mainBus.Subscribe <StorageMessage.StreamDeleted>(requestManagement); _mainBus.Subscribe <StorageMessage.RequestManagerTimerTick>(requestManagement); // SUBSCRIPTIONS var subscrBus = new InMemoryBus("SubscriptionsBus", true, TimeSpan.FromMilliseconds(50)); var subscrQueue = new QueuedHandlerThreadPool(subscrBus, "Subscriptions", false); _mainBus.Subscribe(subscrQueue.WidenFrom <SystemMessage.SystemStart, Message>()); _mainBus.Subscribe(subscrQueue.WidenFrom <SystemMessage.BecomeShuttingDown, Message>()); _mainBus.Subscribe(subscrQueue.WidenFrom <TcpMessage.ConnectionClosed, Message>()); _mainBus.Subscribe(subscrQueue.WidenFrom <ClientMessage.SubscribeToStream, Message>()); _mainBus.Subscribe(subscrQueue.WidenFrom <ClientMessage.UnsubscribeFromStream, Message>()); _mainBus.Subscribe(subscrQueue.WidenFrom <SubscriptionMessage.PollStream, Message>()); _mainBus.Subscribe(subscrQueue.WidenFrom <SubscriptionMessage.CheckPollTimeout, Message>()); _mainBus.Subscribe(subscrQueue.WidenFrom <StorageMessage.EventCommitted, Message>()); var subscription = new SubscriptionsService(_mainQueue, subscrQueue, readIndex); subscrBus.Subscribe <SystemMessage.SystemStart>(subscription); subscrBus.Subscribe <SystemMessage.BecomeShuttingDown>(subscription); subscrBus.Subscribe <TcpMessage.ConnectionClosed>(subscription); subscrBus.Subscribe <ClientMessage.SubscribeToStream>(subscription); subscrBus.Subscribe <ClientMessage.UnsubscribeFromStream>(subscription); subscrBus.Subscribe <SubscriptionMessage.PollStream>(subscription); subscrBus.Subscribe <SubscriptionMessage.CheckPollTimeout>(subscription); subscrBus.Subscribe <StorageMessage.EventCommitted>(subscription); // PERSISTENT SUBSCRIPTIONS // IO DISPATCHER var ioDispatcher = new IODispatcher(_mainQueue, new PublishEnvelope(_mainQueue)); _mainBus.Subscribe <ClientMessage.ReadStreamEventsBackwardCompleted>(ioDispatcher.BackwardReader); _mainBus.Subscribe <ClientMessage.WriteEventsCompleted>(ioDispatcher.Writer); _mainBus.Subscribe <ClientMessage.ReadStreamEventsForwardCompleted>(ioDispatcher.ForwardReader); _mainBus.Subscribe <ClientMessage.DeleteStreamCompleted>(ioDispatcher.StreamDeleter); _mainBus.Subscribe(ioDispatcher); var perSubscrBus = new InMemoryBus("PersistentSubscriptionsBus", true, TimeSpan.FromMilliseconds(50)); var perSubscrQueue = new QueuedHandlerThreadPool(perSubscrBus, "PersistentSubscriptions", false); _mainBus.Subscribe(perSubscrQueue.WidenFrom <SystemMessage.StateChangeMessage, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <TcpMessage.ConnectionClosed, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <ClientMessage.CreatePersistentSubscription, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <ClientMessage.UpdatePersistentSubscription, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <ClientMessage.DeletePersistentSubscription, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <ClientMessage.ConnectToPersistentSubscription, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <ClientMessage.UnsubscribeFromStream, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <ClientMessage.PersistentSubscriptionAckEvents, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <ClientMessage.PersistentSubscriptionNackEvents, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <ClientMessage.ReplayAllParkedMessages, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <ClientMessage.ReplayParkedMessage, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <ClientMessage.ReadNextNPersistentMessages, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <StorageMessage.EventCommitted, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <MonitoringMessage.GetAllPersistentSubscriptionStats, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <MonitoringMessage.GetStreamPersistentSubscriptionStats, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <MonitoringMessage.GetPersistentSubscriptionStats, Message>()); _mainBus.Subscribe(perSubscrQueue.WidenFrom <SubscriptionMessage.PersistentSubscriptionTimerTick, Message>()); //TODO CC can have multiple threads working on subscription if partition var consumerStrategyRegistry = new PersistentSubscriptionConsumerStrategyRegistry(_mainQueue, _mainBus, vNodeSettings.AdditionalConsumerStrategies); var persistentSubscription = new PersistentSubscriptionService(perSubscrQueue, readIndex, ioDispatcher, _mainQueue, consumerStrategyRegistry); perSubscrBus.Subscribe <SystemMessage.BecomeShuttingDown>(persistentSubscription); perSubscrBus.Subscribe <SystemMessage.BecomeMaster>(persistentSubscription); perSubscrBus.Subscribe <SystemMessage.StateChangeMessage>(persistentSubscription); perSubscrBus.Subscribe <TcpMessage.ConnectionClosed>(persistentSubscription); perSubscrBus.Subscribe <ClientMessage.ConnectToPersistentSubscription>(persistentSubscription); perSubscrBus.Subscribe <ClientMessage.UnsubscribeFromStream>(persistentSubscription); perSubscrBus.Subscribe <ClientMessage.PersistentSubscriptionAckEvents>(persistentSubscription); perSubscrBus.Subscribe <ClientMessage.PersistentSubscriptionNackEvents>(persistentSubscription); perSubscrBus.Subscribe <StorageMessage.EventCommitted>(persistentSubscription); perSubscrBus.Subscribe <ClientMessage.DeletePersistentSubscription>(persistentSubscription); perSubscrBus.Subscribe <ClientMessage.CreatePersistentSubscription>(persistentSubscription); perSubscrBus.Subscribe <ClientMessage.UpdatePersistentSubscription>(persistentSubscription); perSubscrBus.Subscribe <ClientMessage.ReplayAllParkedMessages>(persistentSubscription); perSubscrBus.Subscribe <ClientMessage.ReplayParkedMessage>(persistentSubscription); perSubscrBus.Subscribe <ClientMessage.ReadNextNPersistentMessages>(persistentSubscription); perSubscrBus.Subscribe <MonitoringMessage.GetAllPersistentSubscriptionStats>(persistentSubscription); perSubscrBus.Subscribe <MonitoringMessage.GetStreamPersistentSubscriptionStats>(persistentSubscription); perSubscrBus.Subscribe <MonitoringMessage.GetPersistentSubscriptionStats>(persistentSubscription); perSubscrBus.Subscribe <SubscriptionMessage.PersistentSubscriptionTimerTick>(persistentSubscription); // STORAGE SCAVENGER var scavengerLogManager = new TFChunkScavengerLogManager(_nodeInfo.ExternalHttp.ToString(), TimeSpan.FromDays(vNodeSettings.ScavengeHistoryMaxAge), ioDispatcher); var storageScavenger = new StorageScavenger(db, tableIndex, readIndex, scavengerLogManager, vNodeSettings.AlwaysKeepScavenged, !vNodeSettings.DisableScavengeMerging, unsafeIgnoreHardDeletes: vNodeSettings.UnsafeIgnoreHardDeletes); // ReSharper disable RedundantTypeArgumentsOfMethod _mainBus.Subscribe <ClientMessage.ScavengeDatabase>(storageScavenger); _mainBus.Subscribe <ClientMessage.StopDatabaseScavenge>(storageScavenger); _mainBus.Subscribe <SystemMessage.StateChangeMessage>(storageScavenger); // ReSharper restore RedundantTypeArgumentsOfMethod // TIMER _timeProvider = new RealTimeProvider(); var threadBasedScheduler = new ThreadBasedScheduler(_timeProvider); AddTask(threadBasedScheduler.Task); _timerService = new TimerService(threadBasedScheduler); _mainBus.Subscribe <SystemMessage.BecomeShutdown>(_timerService); _mainBus.Subscribe <TimerMessage.Schedule>(_timerService); var gossipInfo = new VNodeInfo(_nodeInfo.InstanceId, _nodeInfo.DebugIndex, vNodeSettings.GossipAdvertiseInfo.InternalTcp, vNodeSettings.GossipAdvertiseInfo.InternalSecureTcp, vNodeSettings.GossipAdvertiseInfo.ExternalTcp, vNodeSettings.GossipAdvertiseInfo.ExternalSecureTcp, vNodeSettings.GossipAdvertiseInfo.InternalHttp, vNodeSettings.GossipAdvertiseInfo.ExternalHttp); if (!isSingleNode) { // MASTER REPLICATION var masterReplicationService = new MasterReplicationService(_mainQueue, gossipInfo.InstanceId, db, _workersHandler, epochManager, vNodeSettings.ClusterNodeCount); AddTask(masterReplicationService.Task); _mainBus.Subscribe <SystemMessage.SystemStart>(masterReplicationService); _mainBus.Subscribe <SystemMessage.StateChangeMessage>(masterReplicationService); _mainBus.Subscribe <ReplicationMessage.ReplicaSubscriptionRequest>(masterReplicationService); _mainBus.Subscribe <ReplicationMessage.ReplicaLogPositionAck>(masterReplicationService); monitoringInnerBus.Subscribe <ReplicationMessage.GetReplicationStats>(masterReplicationService); // REPLICA REPLICATION var replicaService = new ReplicaService(_mainQueue, db, epochManager, _workersHandler, _internalAuthenticationProvider, gossipInfo, vNodeSettings.UseSsl, vNodeSettings.SslTargetHost, vNodeSettings.SslValidateServer, vNodeSettings.IntTcpHeartbeatTimeout, vNodeSettings.ExtTcpHeartbeatInterval); _mainBus.Subscribe <SystemMessage.StateChangeMessage>(replicaService); _mainBus.Subscribe <ReplicationMessage.ReconnectToMaster>(replicaService); _mainBus.Subscribe <ReplicationMessage.SubscribeToMaster>(replicaService); _mainBus.Subscribe <ReplicationMessage.AckLogPosition>(replicaService); _mainBus.Subscribe <StorageMessage.PrepareAck>(replicaService); _mainBus.Subscribe <StorageMessage.CommitAck>(replicaService); _mainBus.Subscribe <ClientMessage.TcpForwardMessage>(replicaService); } // ELECTIONS var electionsService = new ElectionsService(_mainQueue, gossipInfo, vNodeSettings.ClusterNodeCount, db.Config.WriterCheckpoint, db.Config.ChaserCheckpoint, epochManager, () => readIndex.LastCommitPosition, vNodeSettings.NodePriority); electionsService.SubscribeMessages(_mainBus); if (!isSingleNode || vNodeSettings.GossipOnSingleNode) { // GOSSIP var gossip = new NodeGossipService(_mainQueue, gossipSeedSource, gossipInfo, db.Config.WriterCheckpoint, db.Config.ChaserCheckpoint, epochManager, () => readIndex.LastCommitPosition, vNodeSettings.NodePriority, vNodeSettings.GossipInterval, vNodeSettings.GossipAllowedTimeDifference); _mainBus.Subscribe <SystemMessage.SystemInit>(gossip); _mainBus.Subscribe <GossipMessage.RetrieveGossipSeedSources>(gossip); _mainBus.Subscribe <GossipMessage.GotGossipSeedSources>(gossip); _mainBus.Subscribe <GossipMessage.Gossip>(gossip); _mainBus.Subscribe <GossipMessage.GossipReceived>(gossip); _mainBus.Subscribe <SystemMessage.StateChangeMessage>(gossip); _mainBus.Subscribe <GossipMessage.GossipSendFailed>(gossip); _mainBus.Subscribe <SystemMessage.VNodeConnectionEstablished>(gossip); _mainBus.Subscribe <SystemMessage.VNodeConnectionLost>(gossip); } AddTasks(_workersHandler.Start()); AddTask(_mainQueue.Start()); AddTask(monitoringQueue.Start()); AddTask(subscrQueue.Start()); AddTask(perSubscrQueue.Start()); if (subsystems != null) { foreach (var subsystem in subsystems) { var http = isSingleNode ? new [] { _externalHttpService } : new [] { _internalHttpService, _externalHttpService }; subsystem.Register(new StandardComponents(db, _mainQueue, _mainBus, _timerService, _timeProvider, httpSendService, http, _workersHandler)); } } }
private void Start() { SoundManager = GameObject.FindGameObjectWithTag("Audio").GetComponent <AudioSource>(); sc = GetComponent <StatController>(); // LOAD ALL JSON ASSETS introAsset = Resources.Load <TextAsset>("intro"); supplyAsset = Resources.Load <TextAsset>("supply"); energyAsset = Resources.Load <TextAsset>("energy"); crewAsset = Resources.Load <TextAsset>("crew"); // PARSE JSON FILES introDialogue = JsonUtility.FromJson <Dialogue>(introAsset.text); introContent = introDialogue.scenario; supplyDialogue = JsonUtility.FromJson <Dialogue>(supplyAsset.text); supplyContent = supplyDialogue.scenario; energyDialogue = JsonUtility.FromJson <Dialogue>(energyAsset.text); energyContent = energyDialogue.scenario; crewDialogue = JsonUtility.FromJson <Dialogue>(crewAsset.text); crewContent = crewDialogue.scenario; print(introContent); // CHECK ASSET DIALOGUE COUNT for (int a = 0; a != introContent.Length; a++) { int toCheck = introContent[a].id; if (ci.Contains(toCheck) == false) { ci.Add(toCheck); } } for (int a = 0; a != supplyContent.Length; a++) { int toCheck = supplyContent[a].id; if (cs.Contains(toCheck) == false) { cs.Add(toCheck); } } for (int a = 0; a != energyContent.Length; a++) { int toCheck = energyContent[a].id; if (ce.Contains(toCheck) == false) { ce.Add(toCheck); } } for (int a = 0; a != crewContent.Length; a++) { int toCheck = crewContent[a].id; if (cc.Contains(toCheck) == false) { cc.Add(toCheck); } } // CHECK IF NEW GAME generatePattern(); }