public void Handle(StartedEvent message) { if (!startInTray) { ShowWindow(); } }
public void Handle(StartedEvent message) { Environment .GetCommandLineArgs() .Skip(1) .ForEach(CreateScriptViewModel); }
//------------------------------------------------------------------------/ // Methods //------------------------------------------------------------------------/ /// <summary> /// Adds the status onto the target /// </summary> /// <param name="target"></param> /// <param name="timeStep"></param> /// <returns>True if the status has ended, false otherwise. </returns> public void Apply(CombatController caster, CombatController target) { var startedEvent = new StartedEvent(); startedEvent.status = new Instance(this, caster, target); target.gameObject.Dispatch <StartedEvent>(startedEvent); }
private StartedEvent ReadStartedEvent() { StartedEvent startedEvent = new StartedEvent(); string headerLine; do { headerLine = ReadLine(); Match headerMatch = Regex.Match(headerLine, HEADER_PATTERN); if (headerMatch.Success) { string headerName = headerMatch.Groups[1].Value; string headerValue = headerMatch.Groups[2].Value; if (headerName.Equals("name")) { startedEvent.Name = headerValue; } else { throw new InvalidOperationException(String.Format("Invalid header - '{0}:{1}' while parsing STARTED event", headerName, headerValue)); } } } while (headerLine != String.Empty); return(startedEvent); }
public static ChaosEvent FromNativeEvent(NativeTypes.FABRIC_CHAOS_EVENT nativeEvent) { switch (nativeEvent.Kind) { case NativeTypes.FABRIC_CHAOS_EVENT_KIND.FABRIC_CHAOS_EVENT_KIND_STARTED: return(StartedEvent.FromNative(nativeEvent.Value)); case NativeTypes.FABRIC_CHAOS_EVENT_KIND.FABRIC_CHAOS_EVENT_KIND_EXECUTING_FAULTS: return(ExecutingFaultsEvent.FromNative(nativeEvent.Value)); case NativeTypes.FABRIC_CHAOS_EVENT_KIND.FABRIC_CHAOS_EVENT_KIND_STOPPED: return(StoppedEvent.FromNative(nativeEvent.Value)); case NativeTypes.FABRIC_CHAOS_EVENT_KIND.FABRIC_CHAOS_EVENT_KIND_TEST_ERROR: return(TestErrorEvent.FromNative(nativeEvent.Value)); case NativeTypes.FABRIC_CHAOS_EVENT_KIND.FABRIC_CHAOS_EVENT_KIND_VALIDATION_FAILED: return(ValidationFailedEvent.FromNative(nativeEvent.Value)); case NativeTypes.FABRIC_CHAOS_EVENT_KIND.FABRIC_CHAOS_EVENT_KIND_WAITING: return(WaitingEvent.FromNative(nativeEvent.Value)); default: return(null); } }
public static ChaosEvent GetEventFromBytes(byte[] data) { ChaosEvent e = null; ChaosEventType type = (ChaosEventType)BitConverter.ToInt32(data, 0); switch (type) { case ChaosEventType.Started: { e = new StartedEvent(); } break; case ChaosEventType.Stopped: { e = new StoppedEvent(); } break; case ChaosEventType.ExecutingFaults: { e = new ExecutingFaultsEvent(); } break; case ChaosEventType.ValidationFailed: { e = new ValidationFailedEvent(); } break; case ChaosEventType.TestError: { e = new TestErrorEvent(); } break; case ChaosEventType.Waiting: { e = new WaitingEvent(); } break; } if (e != null) { byte[] eventData = new byte[data.Length - 4]; Array.Copy(data, 4, eventData, 0, eventData.Length); e.FromBytes(eventData); } return(e); }
/// <summary> /// Starts this trigger. /// </summary> /// <param name="space"></param> public void Start(StratusCombatController caster, Type type, float duration) { var startedEvent = new StartedEvent(); // Make a copy of this trigger ?? startedEvent.Instance = new StratusCombatTrigger.Instance(Copy(this), caster, type, duration); StratusScene.Dispatch <StartedEvent>(startedEvent); }
public async void CycleProcess(Rack _rack) { if (!CmmOnline) { return; } Working = true; StartedEvent?.Invoke(this, null); _cts = new CancellationTokenSource(); Tray tray = null; bool success; while (true) { if (_cts.IsCancellationRequested) { break; } tray = await _traySelector.ExecuteAsync(_rack, _cts); if (tray == null) { break; } if (_cts.IsCancellationRequested) { tray.Status = TrayStatus.TS_Idle; break; } SetupTray(tray); success = await _rootActivity.ExecuteAsync(CurrentTray, _cts).ConfigureAwait(false); if (!success) { // 报告错误并跳出循环 tray.Status = TrayStatus.TS_Error; break; } tray.Status = TrayStatus.TS_Measured; } // 如果运行到这里,设置离线可能会断不开连接 // 在cmmControl中增加标志位,是否还在连接 //if (!CmmOnline) //{ // _cmmControl.Offline(); //} Working = false; StoppedEvent?.Invoke(this, null); _offlineWaitFlag.Set(); }
public void Init() { if (BlockChanged == null) { BlockChanged = new PerBlockEvent(); } if (Started == null) { Started = new StartedEvent(); } if (Stopped == null) { Stopped = new StoppedEvent(); } StartBlock = 0; var musicPlayerInstance = new GameObject { name = "AudioSource" }; if (pianoMixerGroup != null) { pianoPlayer = musicPlayerInstance.AddComponent <AudioSource>(); pianoPlayer.outputAudioMixerGroup = pianoMixerGroup; } if (ePianoMixerGroup != null) { ePianoPlayer = musicPlayerInstance.AddComponent <AudioSource>(); ePianoPlayer.outputAudioMixerGroup = ePianoMixerGroup; } if (stringMixerGroup != null) { stringPlayer = musicPlayerInstance.AddComponent <AudioSource>(); stringPlayer.outputAudioMixerGroup = stringMixerGroup; } if (backingTrackMixerGroup != null) { backingTrackPlayers = new List <AudioSource>(); foreach (AudioClip clip in data.BackingTracks) { var backingTrackPlayer = musicPlayerInstance.AddComponent <AudioSource>(); backingTrackPlayer.outputAudioMixerGroup = backingTrackMixerGroup; backingTrackPlayer.clip = clip; backingTrackPlayers.Add(backingTrackPlayer); } } EntryPoint.Instance.Updated.AddListener(Update); ResetGrid(); }
/// <summary> /// /// </summary> public void Start() { if (_status != RunningStatus.Stopped) { return; } if (_settings.Path == "") { throw new Exception($"[{_settings.Name}]: 'Path' property not set"); } if (_settings.Server == "") { throw new Exception($"[{_settings.Name}]: 'Server' property not set"); } _completionEvent.WaitOne(); try { _completionEvent.Reset(); _statistics.Lock(); _statistics.Reset(); _statistics.Unlock(); LoadNativeModule(); if (_feederInstance == IntPtr.Zero) { InitInstance(); _failedConnectAttempts = 0; //flag = false; } lock (_stateLock) { _timer.Change(0, Timeout.Infinite); } _status = RunningStatus.Running; StartedEvent?.Invoke(this, null); } finally { _completionEvent.Set(); } }
/// <summary> /// /// </summary> public void Resume() { if (_status != RunningStatus.Paused) { return; } _completionEvent.WaitOne(); try { _completionEvent.Reset(); _status = RunningStatus.Running; } finally { _completionEvent.Set(); StartedEvent?.Invoke(this, null); } }
private void OnStartedEvent() { StartedEvent?.Invoke(this, EventArgs.Empty); }
public void Execute(MacroEntry macro) { _macro = macro; if (Thread != null && Thread.IsAlive) { Stop(); } _cancellationToken = new CancellationTokenSource(); if (_importCache == null) { _importCache = InitializeImports(_engine); } ScriptSource source = _engine.CreateScriptSourceFromString(_macro.Macro, SourceCodeKind.Statements); Dictionary <string, object> importCache = new Dictionary <string, object>(_importCache); IsFaulted = false; Thread = new Thread(() => { Thread = Thread.CurrentThread; try { StartedEvent?.Invoke(); AliasCommands.SetDefaultAliases(); ScriptScope macroScope = _engine.CreateScope(importCache); _stopWatch.Reset(); _stopWatch.Start(); do { _cancellationToken.Token.ThrowIfCancellationRequested(); source.Execute(macroScope); _stopWatch.Stop(); bool willLoop = _macro.Loop && !IsFaulted && !_cancellationToken.IsCancellationRequested; if (!willLoop) { break; } if (Options.CurrentOptions.Debug) { UO.Commands.SystemMessage(string.Format(Strings.Loop_time___0_, _stopWatch.Elapsed)); } int diff = 50 - (int)_stopWatch.ElapsedMilliseconds; if (diff > 0) { Thread.Sleep(diff); } }while (_macro.Loop && !IsFaulted); } catch (TaskCanceledException) { IsFaulted = true; } catch (ThreadInterruptedException) { IsFaulted = true; } catch (ThreadAbortException) { IsFaulted = true; } catch (Exception e) { IsFaulted = true; Exception = e; ExceptionEvent?.Invoke(e); } finally { StoppedEvent?.Invoke(); } }) { IsBackground = true }; try { Thread.Start(); Thread.Join(); } catch (ThreadStartException) { // TODO } }
protected virtual void OnStartedEvent() { StartedEvent?.Invoke(this, EventArgs.Empty); }