public void Start(StartedCallback started) { this.server.Start(); this.IsWorking = true; this.ConnectedClients = new List <TcpClient>(); started?.Invoke(this); BeginAccept(); }
public void ScavengeStarted(bool alwaysKeepScavenged, bool mergeChunks, int startFromChunk, int threads) { AlwaysKeepScavenged = alwaysKeepScavenged; MergeChunks = mergeChunks; StartFromChunk = startFromChunk; Threads = threads; Started = true; StartedCallback?.Invoke(this, EventArgs.Empty); }
public void ScavengeStarted() { Started = true; StartedCallback?.Invoke(this, EventArgs.Empty); }