void Start() { events = FindObjectOfType <Start_HolePast>(); this.animator = GetComponent <Animator>(); this.rb = GetComponent <Rigidbody2D>(); run = 0f; }
bool one = true; // clickIconObj(Clone)用 void Start() { SetNextSentence(); events = FindObjectOfType <Start_HolePast>(); events.MoveAnimation(a); }