public void StartTrackerWithCallback(Start_GamePhaseBehavior.StartPlayingWithLevelInformationDelegate onSuccessD, Start_GamePhaseBehavior.NoInternetErrorDelegate onFailD, string _url = "NA", bool trackLocal = true, bool trackRemote = true) { onSuccess = onSuccessD; onFail = onFailD; if (_url != "NA") { hostname = _url; } local_tracking_enabled = trackLocal; remote_tracking_enabled = trackRemote; StartTracker(); }
public void StartTrackerWithCallback(Start_GamePhaseBehavior.StartPlayingWithLevelInformationDelegate onSuccessD, Start_GamePhaseBehavior.NoInternetErrorDelegate onFailD) { onSuccess = onSuccessD; onFail = onFailD; StartTracker(); }