protected void Application_Start() { AreaRegistration.RegisterAllAreas(); GlobalConfiguration.Configure(WebApiConfig.Register); FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters); RouteConfig.RegisterRoutes(RouteTable.Routes); BundleConfig.RegisterBundles(BundleTable.Bundles); //Run the custom made config StartUpConfig.Initialize(); }
public static void Config(IConfiguration configuration, IServiceCollection services) { var config = new StartUpConfig(configuration); config.PartOfConfigureServices(services); services.AddTransient <ITeamRepository, TeamRepository>(); services.AddTransient <ITournamentRepository, TournamentRepository>(); AutoMapperConfiguration(); }
public static void Config(IConfiguration configuration, IServiceCollection services) { var config = new StartUpConfig(configuration); config.PartOfConfigureServices(services); services.AddTransient <ILeagueRepository, LeagueRepository>(); services.AddTransient <IMatchRepository, MatchRepository>(); services.AddTransient <IPlayerRepository, PlayerRepository>(); services.AddTransient <IStatisticRepository, StatisticRepository>(); services.AddTransient <ITeamRepository, TeamRepository>(); services.AddTransient <IMatchPlayerRepository, MatchPlayerRepository>(); }
public MainWindowViewModel(IApplicationState state, IApplicationConfig config, IMediaService mediaService, StartUpConfig startUpConfig) { _state = state; _config = config; _mediaService = mediaService; _startUpConfig = startUpConfig; _state.PropertyChanged += ChangeShortcutsMapping; _config.PropertyChanged += ChangeShortcutsMapping; ChangeShortcutsMapping(null, new PropertyChangedEventArgs("Keys")); //Commands _keyBoardCommand = new RelayCommand(ExecuteShortcut); }
public static void Config(IConfiguration configuration, IServiceCollection services) { var config = new StartUpConfig(configuration); config.PartOfConfigureServices(services); services.AddTransient <IUserRepository, UserRepository>(); services.AddTransient <ITokenRepository, TokenRepository>(); services.AddTransient <IPlayerRepository, PlayerRepository>(); services.AddTransient <ISettingsRepository, SettingsRepository>(); services.AddTransient <IRobotRepository, RobotRepository>(); services.AddTransient <IScriptRepository, ScriptRepository>(); AutoMapperConfiguration(); }