protected override void LoadComplete() { base.LoadComplete(); // start time affects the random seed which is used to determine the banana colour StartTimeBindable.BindValueChanged(_ => UpdateComboColour()); }
protected override void LoadComplete() { base.LoadComplete(); configTimingBasedNoteColouring.BindValueChanged(_ => updateSnapColour()); StartTimeBindable.BindValueChanged(_ => updateSnapColour(), true); }