public Task <Unit> Handle(StartPlayingSoundEffect request, CancellationToken cancellationToken) { _buzzer.StartPlaying(request.Frequency); _logger.LogInformation("Sent start playing request."); return(Unit.Task); }
public async Task Handle(MotionDetected motionDetected, CancellationToken cancellationToken) { _logger.LogDebug($"Received {motionDetected} event."); if (!Started) { return; } var command = new StartPlayingSoundEffect(HighSoundFrequency); await _mediator.Send(command); }
public async Task Handle_StartPlayingSoundEffect_starts_playing_sound_effect() { // Arrange var command = new StartPlayingSoundEffect(_frequency); // Act await _sut.Handle(command, _defaultCancellationToken); // Assert A.CallTo(() => _buzzer.StartPlaying(_frequency)) .MustHaveHappenedOnceExactly(); }
public async Task Handle(DistanceMeasured distanceMeasured, CancellationToken cancellationToken) { _logger.LogDebug($"Received {distanceMeasured} event."); var soundEffect = _distanceToSoundEffectConverter.DistanceToSoundEffect(distanceMeasured.Distance); IRequest command; if (soundEffect == null) { command = new StopPlayingSoundEffect(); } else { command = new StartPlayingSoundEffect(soundEffect.Frequency); } await _mediator.Send(command); _logger.LogDebug($"Sent {command} command."); }