/// <summary> /// build a byte stream containing the WTD workstation command orders from all /// of the visual items on the canvas. The visual item list is the equivalent of /// the 5250 format table. /// </summary> /// <param name="VisualItems"></param> /// <returns></returns> public byte[] BuildOrderStream(CanvasPositionCursor Caret) { ByteArrayBuilder ba = new ByteArrayBuilder(); // start header order. { byte[] cmdKeySwitches = new byte[] { 0x00, 0x00, 0x00 }; var buf = StartHeaderOrder.Build(0x00, 0x00, 24, cmdKeySwitches); ba.Append(buf); } // insert cursor order. { var zeroRowCol = Caret.RowCol as ZeroRowCol; var rowCol = zeroRowCol.ToOneRowCol() as OneRowCol; var buf = InsertCursorOrder.Build(rowCol); ba.Append(buf); } // build sets of SBA, StartField and TextData orders for each visual item. The // visual item represents something on the screen. Whether output literal or // and input field. // VisualItem visualItem = null; IVisualItem iVisual = null; var cursor = this.FirstVisualItem(); while (cursor != null) { var pvVisualItem = iVisual; iVisual = cursor.GetVisualItem(); if (iVisual is VisualSpanner) { } else { { var buf = SetBufferAddressOrder.Build( iVisual.ItemRowCol.ToOneRowCol() as OneRowCol); ba.Append(buf); } var visualItem = iVisual as VisualItem; if (iVisual.IsField == true) { var vtb = iVisual as VisualTextBlock; var ffw = vtb.FFW_Bytes; byte attrByte = iVisual.AttrByte.Value; int lgth = iVisual.ShowText.Length; var buf = StartFieldOrder.Build(ffw[0], ffw[1], attrByte, lgth); ba.Append(buf); } // create a text data order from either the text of the literal item. Or the // text value of the entry field. { byte[] buf = null; var s1 = iVisual.ShowText; if (iVisual.IsField == true) { buf = TextDataOrder.Build(s1, null, iVisual.TailAttrByte); } else if (visualItem.CreateFromItem != null) { var litItem = visualItem.CreateFromItem as ShowLiteralItem; if (litItem.rao_RepeatTextByte != null) { var toRowCol = (iVisual.ItemEndRowCol() as ZeroRowCol).ToOneRowCol(); buf = RepeatToAddressOrder.Build( litItem.rao_RepeatTextByte.Value, toRowCol as OneRowCol); } else { var attrByte = litItem.AttrByte; if (s1.Length < litItem.tdo_Length) { s1 = s1.PadRight(litItem.tdo_Length); } buf = TextDataOrder.Build(s1, attrByte, iVisual.TailAttrByte); } } else { buf = TextDataOrder.Build(s1, iVisual.AttrByte, iVisual.TailAttrByte); } ba.Append(buf); } } cursor = cursor.NextItem(true); } return(ba.ToByteArray());; }
/// <summary> /// build a byte stream containing the WTD workstation command orders from all /// of the visual items on the canvas. The visual item list is the equivalent of /// the 5250 format table. /// </summary> /// <returns></returns> public byte[] BuildOrderStream() { var ba = new ByteArrayBuilder(); // start header order. { byte[] cmdKeySwitches = new byte[] { 0x00, 0x00, 0x00 }; var buf = StartHeaderOrder.Build(0x00, 0x00, 24, cmdKeySwitches); ba.Append(buf); } // insert cursor order. { var rowCol = this.CaretRowCol; if (rowCol == null) { rowCol = new OneRowCol(1, 1, this); } var buf = InsertCursorOrder.Build(rowCol); ba.Append(buf); } // build sets of SBA, StartField and TextData orders for each visual item. The // visual item represents something on the screen. Whether output literal or // and input field. // VisualItem visualItem = null; foreach (var dictItem in this.FieldDict) { var contentItem = dictItem.Value; { var buf = SetBufferAddressOrder.Build( contentItem.RowCol.ToOneRowCol() as OneRowCol); ba.Append(buf); } if (contentItem is ContentField) { var contentField = contentItem as ContentField; var ffw = contentField.FFW_Bytes; byte attrByte = contentField.GetAttrByte(this).Value; int lgth = contentField.LL_Length; var buf = StartFieldOrder.Build(ffw[0], ffw[1], attrByte, lgth); ba.Append(buf); } // create a text data order from either the text of the literal item. Or the // text value of the entry field. { byte[] buf = null; var s1 = contentItem.GetShowText(this); if (contentItem is ContentField) { buf = TextDataOrder.Build(s1, null, null); } else { buf = TextDataOrder.Build(s1, contentItem.GetAttrByte(this), null); } ba.Append(buf); } } return(ba.ToByteArray());; }