//show the ad public void ShowAd() { #if UNITY_ANDROID StartAppWrapper.showAd(); StartAppWrapper.loadAd(); #endif }
//show video ad public void ShowVideoAd() { #if UNITY_ANDROID StartAppWrapper.showAd(); StartAppWrapper.loadAd(StartAppWrapper.AdMode.REWARDED_VIDEO); #endif }
public void OnPointerClick(PointerEventData eventData) { Time.timeScale = 1; if (showAds == true) { #if UNITY_ANDROID StartAppWrapper.showAd(); StartAppWrapper.loadAd(); #endif } /*if (Advertisement.IsReady ()) { * Advertisement.Show (); * }*/ level_settings.GetComponent <Level_settings> ().Save_User_Data(); for (int i = 0; i < activate.Count; i++) { activate[i].SetActive(true); } for (int i = 0; i < deactivate.Count; i++) { deactivate[i].SetActive(false); } }
void Start() { #if UNITY_ANDROID StartAppWrapper.init(); StartAppWrapper.showAd(); StartAppWrapper.loadAd(); #endif }
// Use this for initialization public void ShowAdd() { #if UNITY_ANDROID StartAppWrapper.loadAd(StartAppWrapper.AdMode.REWARDED_VIDEO); StartAppWrapper.showAd(); StartAppWrapper.loadAd(StartAppWrapper.AdMode.REWARDED_VIDEO); #endif #if UNITY_EDITOR GameDataTracker.AD_Reward = true; #endif }
void Update() { #if UNITY_ANDROID if (Input.GetKeyUp(KeyCode.Escape)) { if (StartAppWrapper.onBackPressed(gameObject.name) == false) { StartAppWrapper.showAd(); StartAppWrapper.loadAd(); exit(); } } #endif }
// Update is called once per frame void Update() { //text.text = "Score: " + score; text.text = "Score: " + GameDataTracker.GameScore; if (GameDataTracker.Lives <= 0) { //SHOW STARTAPP INTERSTIATIAL EVERY 2 RUNS if (GameDataTracker.GameRuns % 3 == 0 && GameDataTracker.AD_AlreadyShown == false) { //if true => Show ad #if UNITY_ANDROID StartAppWrapper.showAd(); StartAppWrapper.loadAd(); #endif GameDataTracker.AD_AlreadyShown = true; } //Report Score to leaderboard // GameObject ExitDoor = GameObject.FindGameObjectWithTag("ExitDoor"); Destroy(ExitDoor); GameObject BALL = GameObject.FindGameObjectWithTag("Ball"); DestroyObject(BALL); // ... tell the animator the game is over. anim.SetTrigger("GameOver"); // .. increment a timer to count up to restarting. restartTimer += Time.deltaTime; //ADD SUCCES SCREEN MOT GAMER OVER AND SHOW PROGRESS // .. if it reaches the restart delay... if (restartTimer >= restartDelay) { GameDataTracker.Reset(); // .. then reload the currently loaded level. //Application.LoadLevel(Application.loadedLevel); UnityEngine.SceneManagement.SceneManager.LoadScene("MainMenu", UnityEngine.SceneManagement.LoadSceneMode.Single); } } }
IEnumerator toto44() { if (StartAppWrapper.showAd()) { ok = true; Debug.Log("Startapp Ok"); StartCoroutine(View(false)); StartCoroutine(toto()); //StartCoroutine (check_click ()); } yield return(new WaitForSeconds(2)); if (!ok) { Debug.LogError("Startapp Fail"); StartCoroutine(View(true)); } else { ok = false; } }
public void OnPointerClick(PointerEventData eventData) { #if UNITY_ANDROID StartAppWrapper.showAd(); StartAppWrapper.loadAd(StartAppWrapper.AdMode.REWARDED_VIDEO); #endif if (Application.internetReachability != NetworkReachability.NotReachable) { if (gold == true) { gold_menu.SetActive(true); PlayerPrefs.SetInt("gold", PlayerPrefs.GetInt("gold") + amount); PlayerPrefs.Save(); } else { gem_menu.SetActive(true); PlayerPrefs.SetInt("gem", PlayerPrefs.GetInt("gem") + amount); PlayerPrefs.Save(); } } }
public void onReceiveAd() { Debug.Log("Ad received. Show ad"); StartAppWrapper.showAd(); }
public void onReceiveAd() { Debug.Log("Ad received"); StartAppWrapper.showAd(adDisplayListener); }