public ControllerXbox360(params int[] joystickId) { AddButton(Controls.A); AddButton(Controls.B); AddButton(Controls.X); AddButton(Controls.Y); AddButton(Controls.RB); AddButton(Controls.LB); AddButton(Controls.LStickClick); AddButton(Controls.RStickClick); AddButton(Controls.Start); AddButton(Controls.Back); AddButton(Controls.RT); AddButton(Controls.LT); AddButton(Controls.Up); AddButton(Controls.Down); AddButton(Controls.Left); AddButton(Controls.Right); AddAxis(Controls.LStick); AddAxis(Controls.RStick); AddAxis(Controls.DPad); AddAxis(Controls.Triggers); foreach (var joy in joystickId) { A.AddJoyButton(0, joy); B.AddJoyButton(1, joy); X.AddJoyButton(2, joy); Y.AddJoyButton(3, joy); LB.AddJoyButton(4, joy); RB.AddJoyButton(5, joy); Back.AddJoyButton(6, joy); Start.AddJoyButton(7, joy); LeftStickClick.AddJoyButton(8, joy); RightStickClick.AddJoyButton(9, joy); RT.AddAxisButton(AxisButton.ZMinus, joy); LT.AddAxisButton(AxisButton.ZPlus, joy); LeftStick.AddJoyAxis(JoyAxis.X, JoyAxis.Y, joy); RightStick.AddJoyAxis(JoyAxis.U, JoyAxis.R, joy); DPad.AddJoyAxis(JoyAxis.PovX, JoyAxis.PovY, joy); Triggers.AddJoyAxis(JoyAxis.Z, JoyAxis.Z, joy); Up .AddAxisButton(AxisButton.YMinus, joy) .AddAxisButton(AxisButton.PovYMinus, joy); Down .AddAxisButton(AxisButton.YPlus, joy) .AddAxisButton(AxisButton.PovYPlus, joy); Right .AddAxisButton(AxisButton.XPlus, joy) .AddAxisButton(AxisButton.PovXPlus, joy); Left .AddAxisButton(AxisButton.XMinus, joy) .AddAxisButton(AxisButton.PovXMinus, joy); } }
public ControllerPS3(params int[] joystickId) { AddButton(Controls.Triangle); AddButton(Controls.Circle); AddButton(Controls.Cross); AddButton(Controls.Square); AddButton(Controls.R1); AddButton(Controls.L1); AddButton(Controls.L3); AddButton(Controls.R3); AddButton(Controls.Start); AddButton(Controls.Select); AddButton(Controls.R2); AddButton(Controls.L2); AddAxis(Controls.LStick); AddAxis(Controls.RStick); AddAxis(Controls.DPad); foreach (var joy in joystickId) { Triangle.AddJoyButton(0, joy); Circle.AddJoyButton(1, joy); Cross.AddJoyButton(2, joy); Square.AddJoyButton(3, joy); L2.AddJoyButton(4, joy); R2.AddJoyButton(5, joy); L1.AddJoyButton(6, joy); R1.AddJoyButton(7, joy); Select.AddJoyButton(8, joy); Start.AddJoyButton(9, joy); L3.AddJoyButton(10, joy); R3.AddJoyButton(11, joy); R2.AddAxisButton(AxisButton.ZMinus, joy); L2.AddAxisButton(AxisButton.ZPlus, joy); LeftStick.AddJoyAxis(JoyAxis.X, JoyAxis.Y, joy); RightStick.AddJoyAxis(JoyAxis.U, JoyAxis.R, joy); DPad.AddJoyAxis(JoyAxis.PovX, JoyAxis.PovY, joy); } }