コード例 #1
0
 /// Start is called on the frame when a script is enabled just before any of the Update methods is called the first time.
 void Start()
 {
     settingsController        = GameObject.Find("Puzzle Menu Controller").GetComponent <SettingsController>();
     puzzleGameManager         = GameObject.Find("Puzzle Game Controller").GetComponent <PuzzleGameManager>();
     selectLevelScript         = GameObject.Find("Puzzle Level Controller").GetComponent <SelectLevelScript>();
     levelLocker               = GameObject.Find("Puzzle Level Controller").GetComponent <LevelLocker>();
     starsLocker               = GameObject.Find("Puzzle Level Controller").GetComponent <StarsLocker>();
     selectPuzzleMenuAnimator  = selectPuzzleMenuPanel.GetComponent <Animator>();
     selectPuzzleLevelAnimator = selectPuzzleLevelPanel.GetComponent <Animator>();
 }
コード例 #2
0
 void Awake()
 {
     puzzleGameSaver = GameObject.Find("Puzzle Game Saver").GetComponent <PuzzleGameSaver>();
     starsLocker     = GetComponent <StarsLocker>();
     DeactivatePadlocksAndStarHolders();
 }