public PlanshetViewData SetPlanshetStarInfo(IDbConnection connection, StarInfoOut star) { return(PlanshetBodyHelper.SetBody( star, Resource.Star, IdConstructor(star.TypeNativeName, star.Id), MapInfoTemplates[3], MapInfoTemplates[4])); }
public StarInfoOut GetStarInfo(IDbConnection connection, int starId) { var system = _systemService.GetSystem(connection, starId, i => i); if (system == null) { return(null); } var galaxyName = _galaxyService.GetGalaxyById(connection, system.GalaxyId, i => i.NativeName); if (galaxyName == null) { return(null); } var sectorName = _gSectorsService.GetById(connection, system.SectorId, i => i.NativeName); if (sectorName == null) { return(null); } var geometryStar = _systemService.GetGeometryStarById(connection, starId, i => i); if (geometryStar == null) { return(null); } var detailSystem = _systemService.GetDetailSystemBySystemId(connection, starId); if (detailSystem == null) { return(null); } var planetCountsInSystem = _gDetailPlanetService.GetPlanetCountInSystem(connection, starId); if (planetCountsInSystem == 0) { return(null); } var npcSkagry = NpcHelper.GetNpcByName(Npc.SkagyName); var npcConfederaion = NpcHelper.GetNpcByName(Npc.ConfederationName); var owner = npcSkagry.NpcUser.Nickname; var allianceName = npcSkagry.NpcAlliance.Name; if (detailSystem.AllianceId == npcConfederaion.NpcAlliance.Id) { owner = npcConfederaion.NpcUser.Nickname; allianceName = npcConfederaion.NpcAlliance.Name; } if (detailSystem.UserName != null && detailSystem.UserName != npcSkagry.NpcUser.Nickname) { owner = detailSystem.UserName; if (detailSystem.AllianceId == npcConfederaion.NpcAlliance.Id) { allianceName = npcConfederaion.NpcAlliance.Name; } else { allianceName = _allianceService.GetAllianceById(connection, detailSystem.AllianceId, i => i.Name); } } var systemType = _gameTypeService.GetGGameType(connection, geometryStar.TypeId); var starInfo = new StarInfoOut { GalaxyId = system.GalaxyId, GalaxyName = galaxyName, SectorId = system.SectorId, SectorName = sectorName, SystemId = system.Id, SystemName = detailSystem.Name, Id = system.Id, NativeName = detailSystem.Name, TextureTypeId = geometryStar.TextureTypeId, Owner = owner, Bonus = detailSystem.EnergyBonus, TypeNativeName = systemType.Type, SubtypeNativeName = systemType.SubType, SubtypeTranslateName = systemType.SubType, Description = L10N.ExecuteTranslateNameOrDescr(detailSystem.Description, false, L10N.GetCurrentCulture()), AllianceName = allianceName, ChildCount = planetCountsInSystem, SpriteImages = new SpriteImages().StarImages(systemType.SubType, geometryStar.TextureTypeId) }; starInfo.SetComplexButtonView(); return(starInfo); }