コード例 #1
0
ファイル: ThrustProfiler.cs プロジェクト: wade1990/ARMS
        public ThrustProfiler(IMyCubeBlock autopilot)
        {
            if (autopilot == null)
            {
                throw new NullReferenceException("autopilot");
            }

            m_autopilot = autopilot;
            myGrid      = autopilot.CubeGrid;
            Standard    = new StandardFlight(autopilot, Base6Directions.Direction.Forward, Base6Directions.Direction.Up);
            Gravity     = new StandardFlight(autopilot, Base6Directions.Direction.Up, Base6Directions.Direction.Forward);

            for (int i = 0; i < 6; i++)
            {
                m_thrustersInDirection[i] = new List <MyThrust>();
            }

            CubeGridCache cache = CubeGridCache.GetFor(myGrid);

            if (cache == null)
            {
                return;
            }

            foreach (MyThrust thrust in cache.BlocksOfType(typeof(MyObjectBuilder_Thrust)))
            {
                newThruster(thrust);
            }

            myGrid.OnBlockAdded   += grid_OnBlockAdded;
            myGrid.OnBlockRemoved += grid_OnBlockRemoved;

            MyAPIGateway.Utilities.InvokeOnGameThread(ClearOverrides);
        }
コード例 #2
0
ファイル: ThrustProfiler.cs プロジェクト: Souper07/Autopilot
        public ThrustProfiler(IMyCubeBlock autopilot)
        {
            if (autopilot == null)
                throw new NullReferenceException("autopilot");

            myLogger = new Logger(GetType().Name, autopilot);
            myGrid = autopilot.CubeGrid;
            Standard = new StandardFlight(autopilot, Base6Directions.Direction.Forward, Base6Directions.Direction.Up);
            Gravity = new StandardFlight(autopilot, Base6Directions.Direction.Up, Base6Directions.Direction.Forward);

            foreach (Base6Directions.Direction direction in Base6Directions.EnumDirections)
                thrustersInDirection.Add(direction, new List<MyThrust>());

            List<IMySlimBlock> thrusters = new List<IMySlimBlock>();
            myGrid.GetBlocks(thrusters, block => block.FatBlock != null && block.FatBlock is IMyThrust);
            foreach (IMySlimBlock thrust in thrusters)
                newThruster(thrust);

            myGrid.OnBlockAdded += grid_OnBlockAdded;
            myGrid.OnBlockRemoved += grid_OnBlockRemoved;

            ClearOverrides();
        }