public override void ParseCue(string cueToken, string cueData) { switch (cueToken) { case "VICTIMS": // def.NumVictims = int.Parse(cueData); break; case "BG": def.Actions.Add(StageActionFactory.NewBackground(cueData)); break; case "BGM": def.Actions.Add(StageActionFactory.NewBackgroundMusic(cueData)); break; case "VO": def.Actions.Add(StageActionFactory.NewVOAction(cueData)); break; default: mCurrentCharacterDevName = cueToken; foreach (var action in DialogueParser.ParseCue(mCurrentCharacterDevName, cueData)) { def.Actions.Add(action); } break; } }
public override void ParseCue(string cueToken, string cueData) { if (mSettings.KnownInitGunks.Contains(cueToken)) { int gunkAmount = int.Parse(cueData); def.Actions.Add(StageActionFactory.NewGunkInit(cueToken, gunkAmount)); return; } if (mSettings.KnownIndexedGunks.Contains(cueToken)) { int[] data = cueData.AsIntArray(); def.Actions.Add(StageActionFactory.NewGunkIndices(cueToken, data)); return; } if (mSettings.KnownSpeakerNames.Contains(cueToken)) { mCurrentCharacterDevName = cueToken; mLastDialogueAction = StageActionFactory.NewDialogueAction(mCurrentCharacterDevName, ""); def.Actions.Add(mLastDialogueAction); return; } switch (cueToken) { case "ACTION_NEW_PATIENT": ZLog.Warn("Need to handle ACTION_NEW_PATIENT"); return; case "VO": def.Actions.Add(StageActionFactory.NewVOAction(cueData)); return; } throw new InvalidOperationException($"[PHASE] Unknown cue token! token: {cueToken}, is this a speaker or surgery gunk?"); }