public MemoryModel(Spv.AddressingModel addressingModel, Spv.MemoryModel value, string debugName = null) { this.AddressingModel = addressingModel; this.Value = value; DebugName = debugName; }
public ShaderReflection WithMemoryModel(Spv.AddressingModel addressingModel, Spv.MemoryModel memoryModel) { return(this.With(new MemoryModel(addressingModel, memoryModel))); }