void checkDatabaseReferences() { if (spriteDatabase == null) { spriteDatabase = SpritesheetDatabase.GetInstance; } }
public override void Initialize() { base.Initialize(); overwriteFromJSONInResources(SOUVENIRS, this); this.souvenirLookup = generateSouvenirLookup(souvenirs); this.sprites = SpritesheetDatabase.GetInstance; }
public override void Initialize() { base.Initialize(); this.spriteDatabase = SpritesheetDatabase.GetInstance; this.souvenirDatabase = SouvenirDatabase.GetInstance; AssignInstance(this); populateDogBreedLookup(); setDogDataReferences(); randomizer = new RandomBuffer <DogDescriptor>(dogs); dailyRandomizer = new RandomDailyBuffer <DogDescriptor>(dogs); }