コード例 #1
0
        private void StartStarVisualOffsetAnimation(SpriteVisual starVisual, double duration, float offsetZ = 0.0f)
        {
            float offsetX   = _random.Create(-12, 12);
            float offsetY   = _random.Create(-12, 12);
            var   oldOffset = starVisual.Offset;

            starVisual.StartOffsetAnimation(null, new Vector3(oldOffset.X + offsetX, oldOffset.Y + offsetY, oldOffset.Z + offsetZ),
                                            duration,
                                            completed: () =>
            {
                // TODO: Dispose and recreate the star

                StartStarVisualOffsetAnimation(starVisual, duration, offsetZ);
            });
        }
コード例 #2
0
        private void StartStarVisualOffsetAnimation(SpriteVisual starVisual, double duration, float offsetZ = 0.0f)
        {
            float offsetX = _random.Create(-12, 12);
            float offsetY = _random.Create(-12, 12);
            var oldOffset = starVisual.Offset;

            starVisual.StartOffsetAnimation(null, new Vector3(oldOffset.X + offsetX, oldOffset.Y + offsetY, oldOffset.Z + offsetZ),
                duration,
                completed: () =>
                {
                    // TODO: Dispose and recreate the star

                    StartStarVisualOffsetAnimation(starVisual, duration, offsetZ);
                });
        }