コード例 #1
0
ファイル: Node.cs プロジェクト: nasa03/Altseed2-csharp
        public void TreeDelete()
        {
            var tc = new TestCore();

            tc.Init();

            var t1 = Texture2D.Load(@"TestData/IO/AltseedPink.png");

            Assert.NotNull(t1);

            var s = new Altseed2.Node();
            //s.Texture = t1;
            //s.Position = new Vector2F(100, 100);

            var s2 = new SpriteNode();

            s2.Texture  = t1;
            s2.Position = new Vector2F(100, 100);

            var s3 = new SpriteNode();

            s3.Texture  = t1;
            s3.Position = new Vector2F(100, 100);

            var s4 = new SpriteNode();

            s4.Texture  = t1;
            s4.Position = new Vector2F(100, 100);

            s.AddChildNode(s2);
            s2.AddChildNode(s3);
            s3.AddChildNode(s4);

            Engine.AddNode(s);

            tc.LoopBody(c =>
            {
                if (c == 100)
                {
                    Engine.RemoveNode(s);
                }
                if (c == 101)
                {
                    Assert.IsFalse(s.IsRegistered);
                    Assert.IsFalse(s2.IsRegistered);
                    Assert.IsFalse(s3.IsRegistered);
                    Assert.IsFalse(s4.IsRegistered);

                    var dc     = typeof(Engine).GetField("_DrawnCollection", BindingFlags.Static | BindingFlags.NonPublic).GetValue(null) as DrawnCollection;
                    var drawns = typeof(DrawnCollection).GetField("_Drawns", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(dc) as SortedDictionary <int, HashSet <IDrawn> >;
                    Assert.IsTrue(drawns.All(kv => kv.Value.Count == 0));
                }
                if (c == 110)
                {
                    Engine.AddNode(s);
                }
                if (c == 111)
                {
                    Assert.IsTrue(s.IsRegistered);
                    Assert.IsTrue(s2.IsRegistered);
                    Assert.IsTrue(s3.IsRegistered);
                    Assert.IsTrue(s4.IsRegistered);

                    var dc     = typeof(Engine).GetField("_DrawnCollection", BindingFlags.Static | BindingFlags.NonPublic).GetValue(null) as DrawnCollection;
                    var drawns = typeof(DrawnCollection).GetField("_Drawns", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(dc) as SortedDictionary <int, HashSet <IDrawn> >;
                    Assert.AreEqual(3, drawns.Sum(kv => kv.Value.Count));
                }
                if (c == 120)
                {
                    s2.RemoveChildNode(s3);
                    s2.FlushQueue();

                    Assert.AreEqual(RegisteredStatus.Free, s3.Status);

                    Assert.IsTrue(s.IsRegistered);
                    Assert.IsTrue(s2.IsRegistered);
                    Assert.IsFalse(s3.IsRegistered);
                    Assert.IsFalse(s4.IsRegistered);

                    var dc     = typeof(Engine).GetField("_DrawnCollection", BindingFlags.Static | BindingFlags.NonPublic).GetValue(null) as DrawnCollection;
                    var drawns = typeof(DrawnCollection).GetField("_Drawns", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(dc) as SortedDictionary <int, HashSet <IDrawn> >;
                    Assert.AreEqual(1, drawns.Sum(kv => kv.Value.Count));
                }
            }, null);

            tc.End();
        }
コード例 #2
0
ファイル: Node.cs プロジェクト: nasa03/Altseed2-csharp
        public void Reusable()
        {
            var tc = new TestCore();

            tc.Init();

            var t1 = Texture2D.Load(@"TestData/IO/AltseedPink.png");

            Assert.NotNull(t1);

            var s = new SpriteNode();

            s.Texture  = t1;
            s.Position = new Vector2F(100, 100);

            var s2 = new SpriteNode();

            s2.Texture  = t1;
            s2.Position = new Vector2F(200, 200);
            s.AddChildNode(s2);
            Engine.AddNode(s);

            var n = new Node();

            tc.Duration = 5;
            tc.LoopBody(c =>
            {
                switch (c)
                {
                case 0:
                    break;

                case 1:
                    break;

                case 2:
                    Assert.True(s2.Parent == s);
                    break;

                case 3:
                    Engine.RemoveNode(s);
                    break;

                case 4:
                    Assert.Null(s.Parent);
                    Assert.True(s.Status == RegisteredStatus.Free);
                    break;

                case 5:
                    s.RemoveChildNode(s2);
                    Assert.True(s2.Status == RegisteredStatus.WaitingRemoved);
                    s.FlushQueue();
                    Assert.Null(s2.Parent);
                    Assert.True(s2.Status == RegisteredStatus.Free);
                    Assert.AreEqual(s.Children.Count, 0);
                    break;
                }
            }, null);

            tc.End();
        }