コード例 #1
0
 // Start is called before the first frame update
 void Start()
 {
     SpriteFacement = GetComponent <SpriteFacement>();
 }
コード例 #2
0
 // Start is called before the first frame update
 void Start()
 {
     SpriteFreeMove = GetComponent <SpriteFacement>();
     SpriteJumpMove = GetComponent <SpriteMovement>();
 }