protected override void Draw() { base.Draw(); if (Editor != null) { Editor.BeginAntialising(); if (MySpline != null) { MySpline.DrawPolygonStripe(); } Editor.spriteBatch.Begin(effect: Functions.GetBasicEffect); if (MySpline != null) { MySpline.DrawSpline(Editor.spriteBatch); } Editor.spriteBatch.End(); Editor.EndAntialising(); Editor.DrawDisplay(); } }