private int ColorFunction(SplicedPoint<PointyHexPoint> point) { return (point.BasePoint.GetColor3_7()*spliceOffsets.Length + point.I)%11; }
private int ColorFunction(SplicedPoint <PointyHexPoint> point) { return((point.BasePoint.GetColor3_7() * spliceOffsets.Length + point.I) % 11); }