/// <summary> /// Check changes to the grid and save them to the database /// </summary> /// <param name="splice">The associated splice closure</param> /// <param name="cableA">A cable</param> /// <param name="cableB">The other cable</param> /// <returns>Success</returns> private bool SaveChanges(SpliceClosureWrapper splice, FiberCableWrapper cableA, SpliceableCableWrapper cableB) { bool result = false; string isNotOkString = string.Empty; Dictionary <int, FiberSplice> currentGrid = new Dictionary <int, FiberSplice>(); List <int> currentBStrands = new List <int>(); try { int aIdx = colRangeA.Index; int bIdx = colRangeB.Index; int lossIdx = colLoss.Index; int typeIdx = grdSplices.Columns[colType.Name].Index; // If we had to use colTypeText, it will be using the same name // Less than count-1 lets us avoid the insert row for (int i = 0; i < grdSplices.Rows.Count - 1; i++) { if (grdSplices[aIdx, i].Value == null || grdSplices[bIdx, i].Value == null) { isNotOkString = "A or B unit range missing."; } if (0 < isNotOkString.Length) { // No need to check the rest if this one was not OK break; } List <Range> aRanges = SpliceAndConnectionUtils.ParseRanges(grdSplices[aIdx, i].Value.ToString()); List <Range> bRanges = SpliceAndConnectionUtils.ParseRanges(grdSplices[bIdx, i].Value.ToString()); if (!SpliceAndConnectionUtils.AreCountsEqual(aRanges, bRanges)) { isNotOkString = "Number of units from A to B must match on each row."; } else if (!SpliceAndConnectionUtils.AreRangesWithinFiberCount(aRanges, cableA)) { isNotOkString = "Selected units exceed fiber count for cable A."; } else if (!SpliceAndConnectionUtils.AreRangesWithinFiberCount(bRanges, cableB)) { isNotOkString = "Selected units exceed fiber count for cable B."; } if (0 < isNotOkString.Length) { // No need to check the rest if this one was not OK break; } List <Connection> matchedUp = SpliceAndConnectionUtils.MatchUp(aRanges, bRanges); foreach (Connection range in matchedUp) { Range a = range.ARange; Range b = range.BRange; int numUnits = a.High - a.Low + 1; for (int offset = 0; offset < numUnits; offset++) { int aUnit = a.Low + offset; int bUnit = b.Low + offset; if (currentGrid.ContainsKey(aUnit)) { isNotOkString = string.Format("Duplicate splicing found for A Strand {0}", aUnit); // No need to check the rest if this one was not OK break; } else if (currentBStrands.Contains(bUnit)) { isNotOkString = string.Format("Duplicate splicing found for B Strand {0}", bUnit); // No need to check the rest if this one was not OK break; } else { object lossObj = grdSplices[lossIdx, i].Value; object typeObj = grdSplices[typeIdx, i].Value; double?loss = null; if (null != lossObj) { double dblLoss = -1; if (double.TryParse(lossObj.ToString(), out dblLoss)) { loss = dblLoss; } else { MessageBox.Show("Loss value on row {0} could not be parsed. Using null.", "Splice Editor", MessageBoxButtons.OK, MessageBoxIcon.Warning); } } FiberSplice fiberSplice = new FiberSplice(new Range(aUnit, aUnit), new Range(bUnit, bUnit), loss, typeObj); currentGrid[aUnit] = fiberSplice; currentBStrands.Add(bUnit); } } } } } catch (Exception ex) { isNotOkString = ex.Message; } // Check the ranges are within the feature's units List <int> checkToUnits = new List <int>(); List <int> checkFromUnits = new List <int>(); // Anything that is in the current grid, we will see if it is available. But if it was deleted, we can ignore // checking its availabilty, because we are about to free it up. Also if it was original, we can ignore it, // since we are reprocessing it. Duplicates ON the grid have already been checked for. // NOTE: We can simplify this to just check original, since any deleted ones were in the original. foreach (FiberSplice checkSplice in currentGrid.Values) { int unit = checkSplice.BRange.Low; checkToUnits.Add(unit); } foreach (FiberSplice checkSplice in _original.Values) { int unit = checkSplice.BRange.Low; if (checkToUnits.Contains(unit)) { checkToUnits.Remove(unit); } } foreach (int fromUnit in currentGrid.Keys) { if (!_original.ContainsKey(fromUnit)) { checkFromUnits.Add(fromUnit); } } if (!SpliceAndConnectionUtils.AreRangesAvailable(checkFromUnits, cableA, cableB.IsOtherFromEnd)) { isNotOkString = "Some A units are not in the available ranges for the A Cable."; } else if (!SpliceAndConnectionUtils.AreRangesAvailable(checkToUnits, cableB, cableB.IsThisFromEnd)) { isNotOkString = "Some B units are not in the available ranges for the B Cable."; } if (0 < isNotOkString.Length) { string message = string.Format("{0}\nPlease correct this and try again.", isNotOkString); MessageBox.Show(message, "Splice Editor", MessageBoxButtons.OK, MessageBoxIcon.Error); } else { if (null != cableA && null != cableB) { // For the deleted ones, if they were added back, don't delete them... List <int> keys = new List <int>(); keys.AddRange(_deleted.Keys); foreach (int key in keys) { if (currentGrid.ContainsKey(key)) { FiberSplice fiberSplice = currentGrid[key]; if (fiberSplice.BRange.Low == _deleted[key].BRange.Low && fiberSplice.Loss == _deleted[key].Loss && fiberSplice.Type == _deleted[key].Type) { // It is added back, so don't delete it _deleted.Remove(key); } } } if (0 < _deleted.Count) { _spliceHelper.BreakSplices(cableA, cableB, splice, _deleted, false); } // For the added ones, if they already exist or are not available, don't add them // Since we already know they are in the fiber count range, the only problem would be if they were already // spliced. This would be the case if (1) it was part of the original or (2) has already appeared higher // on the currentGrid. (2) is handled when building currentGrid, by checking if the aUnit or bUnit was already used. keys.Clear(); keys.AddRange(currentGrid.Keys); foreach (int key in keys) { if (_original.ContainsKey(key)) { FiberSplice fiberSplice = currentGrid[key]; if (fiberSplice.BRange.Low == _original[key].BRange.Low && fiberSplice.Loss == _original[key].Loss && fiberSplice.Type == _original[key].Type) { // It was on the original, so we don't need to create it currentGrid.Remove(key); } } } if (0 < currentGrid.Count) { _spliceHelper.CreateSplices(cableA, cableB, splice, currentGrid, false); } // These are no longer part of the originals foreach (KeyValuePair <int, FiberSplice> deletedPair in _deleted) { _original.Remove(deletedPair.Key); } // These are now part of the originals foreach (KeyValuePair <int, FiberSplice> addedPair in currentGrid) { _original[addedPair.Key] = addedPair.Value; } _deleted.Clear(); // The grid is fresh // Set the existing rows as committed data. Less than count-1 lets us avoid the insert row for (int i = 0; i < grdSplices.Rows.Count - 1; i++) { grdSplices.Rows[i].ReadOnly = true; } btnSave.Enabled = false; btnSave.Tag = false; // No edits made yet result = true; } } return(result); }
/// <summary> /// Check changes to the grid and save them to the database /// </summary> /// <param name="from">From feature</param> /// <param name="to">To feature</param> /// <returns>Success</returns> private bool SaveChanges(FeatureWrapper from, FeatureWrapper to) { bool result = false; string isNotOkString = string.Empty; Dictionary <int, int> currentGrid = new Dictionary <int, int>(); FiberCableWrapper cable = null; DeviceWrapper device = null; bool isFromEnd = false; PortType portType = PortType.Input; #region Detect Direction try { if (from is FiberCableWrapper && to is ConnectableDeviceWrapper) { cable = cboFrom.SelectedItem as FiberCableWrapper; device = cboTo.SelectedItem as DeviceWrapper; isFromEnd = ((ConnectableDeviceWrapper)device).IsCableFromEnd; portType = PortType.Input; } else if (from is DeviceWrapper && to is ConnectableCableWrapper) { device = cboFrom.SelectedItem as DeviceWrapper; cable = cboTo.SelectedItem as FiberCableWrapper; isFromEnd = ((ConnectableCableWrapper)cable).IsThisFromEnd; portType = PortType.Output; } else { isNotOkString = "Must connect a cable to a device, or device to a cable."; } } catch (Exception ex) { isNotOkString = ex.Message; } #endregion try { if (null != cable && null != device) { // Only continue if we have a valid setup try { int aIdx = colFromRange.Index; int bIdx = colToRange.Index; // Less than count-1 lets us avoid the insert row for (int i = 0; i < grdConnections.Rows.Count - 1; i++) { object aRanges = (grdConnections[aIdx, i].Value != null ? grdConnections[aIdx, i].Value : ""); object bRanges = (grdConnections[bIdx, i].Value != null ? grdConnections[bIdx, i].Value : ""); List <Range> fromRanges = SpliceAndConnectionUtils.ParseRanges(aRanges.ToString()); List <Range> toRanges = SpliceAndConnectionUtils.ParseRanges(bRanges.ToString()); // Check that counts match up if (!SpliceAndConnectionUtils.AreCountsEqual(fromRanges, toRanges)) { isNotOkString = "Number of units from A to B must match on each row."; } // Check the ranges are within the feature's units if (PortType.Input == portType) { if (!SpliceAndConnectionUtils.AreRangesWithinFiberCount(fromRanges, cable)) { isNotOkString = "Selected units exceed fiber count for cable."; } else if (!SpliceAndConnectionUtils.AreRangesWithinPortCount(toRanges, device, portType)) { isNotOkString = "Selected units exceed input port count for device."; } } else { if (!SpliceAndConnectionUtils.AreRangesWithinFiberCount(toRanges, cable)) { isNotOkString = "Selected units exceed fiber count for cable."; } else if (!SpliceAndConnectionUtils.AreRangesWithinPortCount(fromRanges, device, portType)) { isNotOkString = "Selected units exceed output port count for device."; } } if (0 < isNotOkString.Length) { // No need to check the rest if this one was not OK break; } List <Connection> matchedUp = SpliceAndConnectionUtils.MatchUp(fromRanges, toRanges); foreach (Connection connection in matchedUp) { Range a = connection.ARange; Range b = connection.BRange; int numUnits = a.High - a.Low + 1; for (int offset = 0; offset < numUnits; offset++) { int aUnit = a.Low + offset; int bUnit = b.Low + offset; if (currentGrid.ContainsKey(aUnit) || currentGrid.ContainsValue(bUnit)) { isNotOkString = string.Format("Duplicate connection found from {0} to {1}.", aUnit, bUnit); // No need to check the rest if this one was not OK break; } else { currentGrid[aUnit] = bUnit; } } } } } catch (Exception ex) { isNotOkString = ex.Message; MessageBox.Show(ex.Message); } // Check the ranges are within the feature's units List <int> checkToUnits = new List <int>(); List <int> checkFromUnits = new List <int>(); // Anything that is in the current grid, we will see if it is available. But if it was deleted, we can ignore // checking its availabilty, because we are about to free it up. Also if it was original, we can ignore it, // since we are reprocessing it. Duplicates ON the grid have already been checked for. // NOTE: We can simplify this to just check original, since any deleted ones were in the original. foreach (int toUnit in currentGrid.Values) { if (!_original.ContainsValue(toUnit)) { checkToUnits.Add(toUnit); } } foreach (int fromUnit in currentGrid.Keys) { if (!_original.ContainsKey(fromUnit)) { checkFromUnits.Add(fromUnit); } } if (PortType.Input == portType) { if (!SpliceAndConnectionUtils.AreRangesAvailable(checkToUnits, device, portType)) { isNotOkString = "Some To units are not in the available ranges for the device."; } else if (!SpliceAndConnectionUtils.AreRangesAvailable(checkFromUnits, cable, isFromEnd)) { isNotOkString = "Some From units are not in the available ranges for the cable."; } } else { if (!SpliceAndConnectionUtils.AreRangesAvailable(checkFromUnits, device, portType)) { isNotOkString = "Some From units are not in the available ranges for the device."; } else if (!SpliceAndConnectionUtils.AreRangesAvailable(checkToUnits, cable, isFromEnd)) { isNotOkString = "Some To units are not in the available ranges for the cable."; } } if (0 == isNotOkString.Length) { // For the deleted ones, if they were added back, don't delete them... List <int> keys = new List <int>(); keys.AddRange(_deleted.Keys); foreach (int key in keys) { if (currentGrid.ContainsKey(key) && currentGrid[key] == _deleted[key]) { // It is added back, so don't delete it _deleted.Remove(key); } } _connectionHelper.BreakConnections(cable, device, _deleted, portType, false); // For the added ones, if they already exist or are not available, don't add them // Since we already know they are in the fiber count range, the only problem would be if they were already // spliced. This would be the case if (1) it was part of the original, (2) has already appeared higher // on the currentGrid, (3) is spliced to something else. (2) is handled when building currentGrid, by checking // if the aUnit or bUnit was already used and (3) is checked in the AreRangesAvailable checks. So now we will // confirm (1)... keys.Clear(); keys.AddRange(currentGrid.Keys); foreach (int key in keys) { if (_original.ContainsKey(key) && _original[key] == currentGrid[key]) { currentGrid.Remove(key); } } _connectionHelper.MakeConnections(cable, device, currentGrid, isFromEnd, portType, false); // These are no longer part of the originals foreach (int deletedKey in _deleted.Keys) { _original.Remove(deletedKey); } // These are now part of the originals foreach (KeyValuePair <int, int> addedPair in currentGrid) { _original[addedPair.Key] = addedPair.Value; } _deleted.Clear(); // The grid is fresh // Set the existing rows as committed data. Less than count-1 lets us avoid the insert row for (int i = 0; i < grdConnections.Rows.Count - 1; i++) { grdConnections.Rows[i].ReadOnly = true; } btnSave.Enabled = false; btnSave.Tag = false; // No edits have been made result = true; } } } catch (Exception ex) { MessageBox.Show("Error: " + ex.ToString()); } if (0 < isNotOkString.Length) { string message = string.Format("{0}\nPlease correct this and try again.", isNotOkString); MessageBox.Show(message, "Connection Editor", MessageBoxButtons.OK, MessageBoxIcon.Error); } return(result); }