コード例 #1
0
    public void LaunchProjectile()
    {
        Spitwad wad = Instantiate(spitwad, ProjectileSpawnPoint.position, ProjectileSpawnPoint.rotation);

        wad.Direction = ProjectileSpawnPoint.forward;
    }
コード例 #2
0
 void Start()
 {
     spitwad  = Resources.Load <Spitwad>("Weapons/Spitwad");
     animator = GetComponent <Animator>();
 }