protected override void initialize () { base.initialize (); nav = GetComponent<NavMeshAgent>(); spirakusMovement = GetComponent<SpirakusMovement>(); armature = transform.FindChild("Armature"); }
void Awake() { spirakusMovement = GetComponentInParent<SpirakusMovement>(); health = GetComponentInParent<AbstractHealth>(); }
void Awake() { spirakusMovement = GetComponentInParent<SpirakusMovement>(); }