public void Dispose() { #if DRAW_SAMPLE_CONTENT if (spinningCubeRenderer != null) { spinningCubeRenderer.Dispose(); spinningCubeRenderer = null; } #endif }
public void Dispose() { #if DRAW_SAMPLE_CONTENT if (spinningCubeRenderer != null) { spinningCubeRenderer.ReleaseDeviceDependentResources(); spinningCubeRenderer.Dispose(); spinningCubeRenderer = null; } #endif }