public TextBoxTest(ControlBase parent) : base(parent) { TextBox tb = new TextBox(parent); tb.Width = 100; tb.SetPosition(0, 100); tb.Text = "You can write in me"; tb = new TextBox(parent); tb.Width = 100; tb.SetPosition(0, 200); tb.Height = 50; tb.Text = "my size is different"; // var mtb = new MultilineTextBox(parent); // mtb.Width = 100; // mtb.SetPosition(0, 300); // mtb.Height = 50; // mtb.Text = "im multilined. lol.."; FlowLayout flow = new FlowLayout(parent); flow.SetPosition(0, 400); flow.AutoSizeToContents = true; var nud = new Spinner(flow); nud.SetPosition(0, 400); nud.Min = 0; nud.Max = 100; Label l = new Label(flow); nud.ValueChanged += (o, e) => { l.Text = "reported value: " + ((Spinner)o).Value; }; nud.Value = 1; nud = new Spinner(parent); nud.SetPosition(0, 500); nud.Min = -10; nud.Max = 10; nud.Disable(); }
private void PopulateCircle() { CircleGenOptions = new ControlBase(null) { Margin = new Margin(0, 0, 0, 0), Dock = Dock.Top, AutoSizeToContents = true }; //Panel configPanel = GwenHelper.CreateHeaderPanel(CircleGenOptions, "Configure Circle Properties"); CircleRadius = new Spinner(null) { Min = 0.0, Max = 1.0e9, Value = gen_Circle.radius }; CircleRadius.ValueChanged += (o, e) => { gen_Circle.radius = CircleRadius.Value; gen_Circle.ReGenerate_Preview(); }; CircleLineCount = new Spinner(null) { Min = 3.0, Max = 1.0e7, Value = gen_Circle.lineCount }; CircleLineCount.ValueChanged += (o, e) => { gen_Circle.lineCount = (int)CircleLineCount.Value; gen_Circle.ReGenerate_Preview(); }; CircleOffsetX = new Spinner(null) { Min = -30000000000, Max = 30000000000, Value = gen_Circle.position.X }; CircleOffsetX.ValueChanged += (o, e) => { gen_Circle.position.X = CircleOffsetX.Value; gen_Circle.ReGenerate_Preview(); }; CircleOffsetY = new Spinner(null) { Min = -30000000000, Max = 30000000000, Value = gen_Circle.position.Y }; CircleOffsetY.ValueChanged += (o, e) => { gen_Circle.position.Y = CircleOffsetY.Value; gen_Circle.ReGenerate_Preview(); }; CircleMultiplier = new Spinner(null) { Min = 0, Max = 255, Value = gen_Circle.multiplier, IsDisabled = true }; CircleMultiplier.ValueChanged += (o, e) => { gen_Circle.multiplier = (int)CircleMultiplier.Value; gen_Circle.ReGenerate_Preview(); }; CircleWidth = new Spinner(null) { Min = 0.1, Max = 25.5, Value = gen_Circle.width, IncrementSize = 0.1, IsDisabled = true }; CircleWidth.ValueChanged += (o, e) => { gen_Circle.width = (float)CircleWidth.Value; gen_Circle.ReGenerate_Preview(); }; GwenHelper.CreateLabeledControl(CircleGenOptions, "Radius", CircleRadius); GwenHelper.CreateLabeledControl(CircleGenOptions, "Line Count", CircleLineCount); GwenHelper.CreateLabeledControl(CircleGenOptions, "Centre X", CircleOffsetX); GwenHelper.CreateLabeledControl(CircleGenOptions, "Centre Y", CircleOffsetY); GwenHelper.CreateLabeledControl(CircleGenOptions, "Acceleration Multiplier", CircleMultiplier); GwenHelper.CreateLabeledControl(CircleGenOptions, "Scenery Width Multiplier", CircleWidth); var lineTypeRadioGroup = new RadioButtonGroup(CircleGenOptions) { Dock = Dock.Top, ShouldDrawBackground = false }; var blueType = lineTypeRadioGroup.AddOption("Blue"); var redType = lineTypeRadioGroup.AddOption("Red"); var greenType = lineTypeRadioGroup.AddOption("Green"); switch (gen_Circle.lineType) { case LineType.Blue: blueType.Select(); break; case LineType.Red: redType.Select(); break; case LineType.Scenery: greenType.Select(); break; default: break; } blueType.CheckChanged += (o, e) => { gen_Circle.lineType = LineType.Blue; gen_Circle.ReGenerate_Preview(); CircleMultiplier.Disable(); CircleWidth.Disable(); CircleInverse.Enable(); CircleReverse.Disable(); }; redType.CheckChanged += (o, e) => { gen_Circle.lineType = LineType.Red; gen_Circle.ReGenerate_Preview(); CircleMultiplier.Enable(); CircleWidth.Disable(); CircleInverse.Enable(); CircleReverse.Enable(); }; greenType.CheckChanged += (o, e) => { gen_Circle.lineType = LineType.Scenery; gen_Circle.ReGenerate_Preview(); CircleMultiplier.Disable(); CircleWidth.Enable(); CircleInverse.Disable(); CircleReverse.Disable(); }; CircleInverse = GwenHelper.AddCheckbox(CircleGenOptions, "Invert", gen_Circle.invert, (o, e) => { gen_Circle.invert = ((Checkbox)o).IsChecked; gen_Circle.ReGenerate_Preview(); }); CircleReverse = GwenHelper.AddCheckbox(CircleGenOptions, "Reverse", gen_Circle.reverse, (o, e) => { gen_Circle.reverse = ((Checkbox)o).IsChecked; gen_Circle.ReGenerate_Preview(); }); }