コード例 #1
0
 public override void SetCorrectSubLineValue()
 {
     foreach (GameObject subLine in lines)
     {
         Line lCode = subLine.GetComponent <Line>();
         if (lCode.tag == "spin")
         {
             lCode.SetSubButtonText("false");
         }
         if (lCode.tag == "spinSpeed1")
         {
             Spin1 controller = controllingObject.GetComponent <Spin1>();
             lCode.SetSubButtonText(controller.speed.ToString());
         }
         else if (lCode.tag == "spinSpeed2")
         {
             Spin1 controller2 = controllingObject2.GetComponent <Spin1>();
             lCode.SetSubButtonText(controller2.speed.ToString());
         }
         else if (lCode.tag == "spinSpeed3")
         {
             Spin1 controller3 = controllingObject3.GetComponent <Spin1>();
             lCode.SetSubButtonText(controller3.speed.ToString());
         }
     }
 }
コード例 #2
0
    public override void UpdateRealVariables()
    {
        foreach (GameObject subLine in lines)
        {
            Line lCode = subLine.GetComponent <Line>();

            if (lCode.tag == "spin")
            {
                Spin1 controller  = controllingObject.GetComponent <Spin1>();
                Spin1 controller2 = controllingObject2.GetComponent <Spin1>();
                Spin1 controller3 = controllingObject3.GetComponent <Spin1>();
                controller.spinZ  = bool.Parse(lCode.GetSubText());
                controller2.spinZ = bool.Parse(lCode.GetSubText());
                controller3.spinZ = bool.Parse(lCode.GetSubText());
            }
            if (lCode.tag == "spinSpeed1")
            {
                Spin1 controller = controllingObject.GetComponent <Spin1>();
                float newVal     = float.Parse(lCode.GetSubText());
                if (newVal < 0)
                {
                    controller.speed = 0;
                    lCode.SetSubButtonText("0");
                }
                else if (newVal > 3)
                {
                    controller.speed = 3;
                    lCode.SetSubButtonText("3");
                }
                else
                {
                    controller.speed = newVal;
                }
            }
            if (lCode.tag == "spinSpeed2")
            {
                float newVal      = float.Parse(lCode.GetSubText());
                Spin1 controller2 = controllingObject2.GetComponent <Spin1>();
                if (newVal < 0)
                {
                    controller2.speed = 0;
                    lCode.SetSubButtonText("0");
                }
                else if (newVal > 3)
                {
                    controller2.speed = 3;
                    lCode.SetSubButtonText("3");
                }
                else
                {
                    controller2.speed = newVal;
                }
            }
            if (lCode.tag == "spinSpeed3")
            {
                float newVal      = float.Parse(lCode.GetSubText());
                Spin1 controller3 = controllingObject3.GetComponent <Spin1>();
                if (newVal < 0)
                {
                    controller3.speed = 0;
                    lCode.SetSubButtonText("0");
                }
                else if (newVal > 3)
                {
                    controller3.speed = 3;
                    lCode.SetSubButtonText("3");
                }
                else
                {
                    controller3.speed = newVal;
                }
            }
        }
    }