void ShowScore() { if (score > finalScore) { finalScore = score; } if (finalScore > PlayerPrefs.GetFloat("MemoryScore")) { PlayerPrefs.SetFloat("MemoryScore", finalScore); } else { finalScore = PlayerPrefs.GetFloat("MemoryScore"); } lives = 5; UI.SetActive(false); Capsules.SetActive(false); Spheres.GetComponent <Randomsphere>().Getclonei().SetActive(false); Spheres.GetComponent <Randomsphere>().Getclonej().SetActive(false); Spheres.GetComponent <Randomsphere>().Getclonek().SetActive(false); scoreBoard.SetActive(true); scoreBoard.transform.position = new Vector3(transform.position.x, transform.position.y, transform.position.z + 35); Username.GetComponent <TMPro.TextMeshPro>().text = FacebookManager.Instance.ProfileName + ": " + score.ToString(); if (FacebookManager.Instance.ProfilePic != null) { ProfilePic.GetComponent <Image>().sprite = FacebookManager.Instance.ProfilePic; } }
public void RestartGame() { finnished = false; UI.SetActive(true); scoreBoard.SetActive(false); lives = 5; score = 0; Level = 1; theLives.GetComponent <TMPro.TextMeshPro>().text = "LIVES: " + lives; Spheres.GetComponent <Randomsphere>().Reset(); startTime = 60.0f; timeRemaining = 60.0f; }