コード例 #1
0
        public TransitionState NegPolyHit(SpherePath path, Polygon hitPoly, bool stepUp)
        {
            var collisionNormal = path.LocalSpacePos.LocalToGlobalVec(hitPoly.Plane.Normal);

            path.SetNegPolyHit(stepUp, collisionNormal);

            return(TransitionState.OK);
        }