public override void OnInspectorGUI() { base.OnInspectorGUI(); SphereGenerator generator = (SphereGenerator)target; int edges = EditorGUILayout.IntSlider("Edges", generator.Edges, 3, 20); int layers = EditorGUILayout.IntSlider("Layers", generator.Layers, 2, 20); generator.Resize(edges, layers); generator.Generate(); }