public override void LaneClear() { foreach (var target in from target in EntityManager.MinionsAndMonsters.EnemyMinions.Where(m => m != null && m.IsValidTarget()) from spell in SpellList.Where(s => s.IsReady() && s != R && LaneClearMenu.CheckBoxValue(s.Slot) && LaneClearMenu.CompareSlider(s.Slot + "mana", user.ManaPercent)) where spell.Slot == SpellSlot.Q select target) { Q.Cast(target); } }
private static void Orbwalker_OnPostAttack(AttackableUnit target, EventArgs args) { var t = target as AIHeroClient; foreach (var spell in SpellList.Where(s => s.IsReady() && ComboMenu.CheckBoxValue(s.Slot)).Where(spell => t.IsKillable(Player.Instance.GetAutoAttackRange()) && spell.IsReady() && spell.Slot == SpellSlot.Q)) { spell.Cast(); Player.IssueOrder(GameObjectOrder.AttackUnit, target); } }
public override void Draw() { foreach (var spell in SpellList.Where(s => DrawMenu.CheckBoxValue(s.Slot))) { if (spell == E) { Circle.Draw(spell.IsReady() ? SharpDX.Color.Chartreuse : SharpDX.Color.OrangeRed, 525, user); } Circle.Draw(spell.IsReady() ? SharpDX.Color.Chartreuse : SharpDX.Color.OrangeRed, spell.Range, user); } }
public override void LaneClear() { foreach (var target in EntityManager.MinionsAndMonsters.EnemyMinions.Where(m => m != null && m.IsValidTarget())) { foreach (var spell in SpellList.Where(s => s.IsReady() && s == W && LaneClearMenu.CheckBoxValue(s.Slot) && LaneClearMenu.CompareSlider(s.Slot + "mana", user.ManaPercent))) { var skillshot = spell as Spell.Skillshot; skillshot.Cast(target, HitChance.Medium); } } }
public override void KillSteal() { foreach (var spell in SpellList.Where(s => s != R)) { if (KillStealMenu.checkbox(spell.Slot + "ks")) { if (spell.IsReady() && spell.GetKStarget() != null) { if (spell == Q) { if (!Q.IsCharging) { Q.StartCharging(); return; } if (Q.IsCharging && Q.IsInRange(Q.GetKStarget())) { Q.Cast(Q.GetKStarget(), Q.hitchance(Menuini)); } } else { spell.Cast(spell.GetKStarget()); } } } if (KillStealMenu.checkbox(spell.Slot + "js")) { if (spell.IsReady() && spell.GetJStarget() != null) { if (spell == Q) { if (!Q.IsCharging) { Q.StartCharging(); return; } if (Q.IsCharging && Q.IsInRange(Q.GetJStarget())) { Q.Cast(Q.GetJStarget(), Q.hitchance(Menuini)); } } else { spell.Cast(spell.GetJStarget()); } } } } }
public override void LaneClear() { foreach (var target in EntityManager.MinionsAndMonsters.EnemyMinions.Where(m => m != null && m.IsKillable(1000))) { foreach ( var spell in SpellList.Where(s => s.IsReady() && target.IsKillable(s.Range) && LaneClearMenu.CheckBoxValue(s.Slot) && LaneClearMenu.CompareSlider(s.Slot + "mana", user.ManaPercent))) { spell.Cast(target); } } }
private void DoLaneClear() { foreach ( var spell in SpellList.Where(x => x.IsReady() && x.Slot != SpellSlot.R && GetBool("Use" + x.Slot + "WaveClear"))) { switch (spell.Slot) { case SpellSlot.Q: { var farmLocation = Q.GetLineFarmLocation(MinionManager.GetMinions(1600)); if (farmLocation.MinionsHit <= 1) { continue; } if (!Q.IsCharging) { Q.StartCharging(); } else { Q.Cast(farmLocation.Position); } } break; case SpellSlot.W: { var farmLocation = W.GetCircularFarmLocation(MinionManager.GetMinions(W.Range)); if (farmLocation.MinionsHit > 1) { W.Cast(farmLocation.Position); } } break; case SpellSlot.E: { var farmLocation = E.GetLineFarmLocation(MinionManager.GetMinions(E.Range)); if (farmLocation.MinionsHit > 1) { E.Cast(farmLocation.Position); } } break; } } }
public override void Combo() { var target = TargetSelector.GetTarget(E.Range, DamageType.Magical); if (target == null || !target.IsKillable(E.Range)) { return; } foreach (var spell in SpellList.Where(s => s != null && s.IsReady() && target.IsKillable(s.Range) && ComboMenu.CheckBoxValue(s.Slot))) { spell.Cast(target); } }
public override void Combo() { var target = TargetSelector.GetTarget(Q.Range, DamageType.Magical); if (target == null || !target.IsKillable(Q.Range)) return; foreach ( var spell in SpellList.Where(s => s.IsReady() && target.IsKillable(s.Range) && ComboMenu.CheckBoxValue(s.Slot)) .Where(spell => spell != R && spell != W)) { spell.Cast(target, HitChance.Medium); } }
public override void Harass() { foreach (var spell in SpellList.Where(s => s.IsReady() && s == W && HarassMenu.CheckBoxValue(s.Slot) && HarassMenu.CompareSlider(s.Slot + "mana", user.ManaPercent))) { var target = TargetSelector.GetTarget(W.Range, DamageType.Physical); if (target == null || !target.IsKillable(spell.Range)) { return; } var skillshot = spell as Spell.Skillshot; skillshot?.Cast(target, HitChance.Medium); } }
public override void Harass() { var target = TargetSelector.GetTarget(Q.Range, DamageType.Magical); if (target == null || !target.IsKillable(Q.Range)) { return; } foreach (var spell in SpellList.Where(s => s.IsReady() && target.IsKillable(s.Range) && HarassMenu.CheckBoxValue(s.Slot) && HarassMenu.CompareSlider(s.Slot + "mana", user.ManaPercent))) { spell.Cast(target); } }
public override void KillSteal() { foreach ( var spell in from spell in SpellList.Where(s => s.IsReady() && KillStealMenu.CheckBoxValue(s.Slot)) from target in EntityManager.Heroes.Enemies.Where( m => m != null && m.IsKillable(spell.Range) && spell.WillKill(m)) select spell) { spell.Cast(); } }
public override void KillSteal() { foreach (var spell in SpellList.Where(s => s != W && s != E)) { if (KillStealMenu.checkbox(spell.Slot + "ks") && spell.GetKStarget() != null) { spell.Cast(spell.GetKStarget()); } if (KillStealMenu.checkbox(spell.Slot + "js") && spell.GetJStarget() != null) { spell.Cast(spell.GetJStarget()); } } }
public override void KillSteal() { foreach ( var spell in SpellList.Where(s => s != R && s != W && s.IsReady() && KillStealMenu.CheckBoxValue(s.Slot))) { foreach ( var target in EntityManager.Heroes.Enemies.Where( m => m != null && m.IsKillable(spell.Range) && spell.WillKill(m))) { spell.Cast(target, HitChance.Medium); } } }
public override void Combo() { foreach (var spell in SpellList.Where(s => s.IsReady() && ComboMenu.CheckBoxValue(s.Slot))) { var target = TargetSelector.GetTarget(Q.Range, DamageType.Magical); if (target == null) { return; } if (spell.Slot == SpellSlot.Q) { Q.Cast(target, HitChance.Medium); } if (spell.Slot == SpellSlot.W) { { if (target.IsKillable(400)) { W.Cast(); } } } if (spell.Slot == SpellSlot.E) { if (target.IsKillable(E.Range)) { E.Cast(); Player.IssueOrder(GameObjectOrder.AttackUnit, target); } } if (spell.Slot != SpellSlot.R) { continue; } { if (target.IsKillable(R.Range)) { R.Cast(); } } } }
public override void KillSteal() { foreach (var target in EntityManager.Heroes.Enemies.Where(e => e != null && e.IsValidTarget())) { foreach ( var skillshot in SpellList.Where( s => s.WillKill(target) && s.IsReady() && target.IsKillable(s.Range) && s.Slot != SpellSlot.W && KillStealMenu.CheckBoxValue(s.Slot)) .Select(spell => spell as Spell.Skillshot)) { skillshot.Cast(target, HitChance.Medium); } } }
public override void Draw() { foreach (var spell in SpellList.Where(s => DrawMenu.CheckBoxValue(s.Slot))) { Circle.Draw(spell.IsReady() ? SharpDX.Color.Chartreuse : SharpDX.Color.OrangeRed, spell.Range, user); } //EndPos(Game.CursorPos).DrawCircle(100, SharpDX.Color.AliceBlue); if (LastQPos != null && IsChargingQ) { QRectangle(LastQPos).Draw(Color.AliceBlue, 2); } /*if(IsCastingR) * new Geometry.Polygon.Rectangle(user.ServerPosition, RDirection, R.Width).Draw(Color.AliceBlue, 2);*/ }
public override void Draw() { if (DrawMenu.CheckBoxValue("LV")) { foreach (var enemy in StalkedEnemies.Where(e => Core.GameTickCount - e.LastVisibleTime > 100 && Core.GameTickCount - e.LastVisibleTime < 3750)) { Circle.Draw(SharpDX.Color.Red, 250, enemy.PredictedPosition); Drawing.DrawText(enemy.PredictedPosition.WorldToScreen(), Color.Red, enemy.Target.Name() + ": LastVisiblePosition", 10); } } foreach (var spell in SpellList.Where(s => DrawMenu.CheckBoxValue(s.Slot))) { Circle.Draw(spell.IsReady() ? SharpDX.Color.Chartreuse : SharpDX.Color.OrangeRed, spell.Range, user); } if (IsCastingR && LastRPosition != null) { if (AutoMenu.CheckBoxValue("Rmouse")) { Circle.Draw(SharpDX.Color.Goldenrod, AutoMenu.SliderValue("MouseRange"), Game.CursorPos); } if (DrawMenu.CheckBoxValue("RSector")) { JhinRSector(LastRPosition).Draw(Color.AliceBlue, 2); } } if (DrawMenu.CheckBoxValue("Notifications") && R.IsReady()) { var i = 0f; foreach (var t in EntityManager.Heroes.Enemies.Where(e => e.IsKillable())) { if (t != null && t.IsKillable(R.Range + R.Radius)) { var totalRDamage = TotalRDamage(t); if (totalRDamage >= t.TotalShieldHealth()) { i += 0.02f; Drawing.DrawText(Drawing.Width * 0.1f, Drawing.Height * (0.4f + i), Color.YellowGreen, (int)(t.TotalShieldHealth() / (totalRDamage / 4)) + " x Ult can kill: " + t.ChampionName + " have: " + (int)t.TotalShieldHealth() + "HP / TotalRDamage: " + (int)TotalRDamage(t)); Extentions.DrawLine(t.Position, user.Position, 6, Color.Yellow); } } } } }
public override void LaneClear() { foreach (var spell in EntityManager.MinionsAndMonsters.EnemyMinions.Where(m => m != null && m.IsValidTarget(Player.Instance.GetAutoAttackRange())) .SelectMany(target => SpellList.Where(s => s.IsReady() && s != R && LaneClearMenu.CheckBoxValue(s.Slot)))) { if (spell.Slot == SpellSlot.R) { // } else { var spells = spell as Spell.Active; if (!Player.Instance.HasBuff("GarenE")) { spells?.Cast(); } } } }
public override void KillSteal() { foreach (var target in EntityManager.Heroes.Enemies.Where(e => e != null && e.IsValidTarget())) { foreach ( var spell in SpellList.Where(s => s.WillKill(target) && s.IsReady() && target.IsKillable(s.Range) && KillStealMenu.CheckBoxValue(s.Slot)).Where(spell => !Player.Instance.HasBuff("GarenE"))) { if (spell.Slot == SpellSlot.R) { spell.Cast(target); } else { var spells = spell as Spell.Active; spells?.Cast(); } } } }
private void DoCombo() { var target = TargetSelector.GetTarget(1600, TargetSelector.DamageType.Magical); foreach ( var spell in SpellList.Where(x => x.IsReady() && x.Slot != SpellSlot.R && GetBool("Use" + x.Slot + "Combo"))) { if (spell.Slot == SpellSlot.Q) { if (!Q.IsCharging) { Q.StartCharging(); } else { Q.CastIfHitchanceEquals(target, HitChance.VeryHigh); } } else { spell.CastIfHitchanceEquals(target, HitChance.VeryHigh); } } if (!R.IsReady() || !GetBool("UseRCombo")) { return; } foreach ( var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(R.Range)) .Where( enemy => (!SpellList.Where(x => x.IsReady()).Any(x => x.IsInRange(enemy) && x.IsKillable(enemy))) || IsChannelingR)) { R.Cast(enemy); } }
static TwistedFate() { MenuIni = MainMenu.AddMenu(MenuName, MenuName); AutoMenu = MenuIni.AddSubMenu("Auto"); ComboMenu = MenuIni.AddSubMenu("Combo"); HarassMenu = MenuIni.AddSubMenu("Harass"); LaneClearMenu = MenuIni.AddSubMenu("LaneClear"); KillStealMenu = MenuIni.AddSubMenu("KillSteal"); foreach (var spell in SpellList.Where(s => s != E && s != R)) { ComboMenu.CreateCheckBox(spell.Slot, "Use " + spell.Slot); HarassMenu.CreateCheckBox(spell.Slot, "Use " + spell.Slot); HarassMenu.CreateSlider(spell.Slot + "mana", spell.Slot + " Mana Manager", 60); LaneClearMenu.CreateCheckBox(spell.Slot, "Use " + spell.Slot); LaneClearMenu.CreateSlider(spell.Slot + "mana", spell.Slot + " Mana Manager", 60); KillStealMenu.CreateCheckBox(spell.Slot, "Use " + spell.Slot); } Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; }
public override void Draw() { if (DrawMenu.CheckBoxValue("dmg")) { foreach (var obj in EntityManager.Heroes.Enemies.Where(o => o.IsValidTarget())) { float x = obj.HPBarPosition.X; float y = obj.HPBarPosition.Y; dmg.Color = Color.White; if (ComboDamage(obj, true) >= obj.Health) { dmg.Color = Color.Red; } dmg.TextValue = (int)ComboDamage(obj, true) + " / " + (int)obj.Health; dmg.Position = new Vector2(x, y); dmg.Draw(); } } if (DrawMenu.CheckBoxValue("balls")) { foreach (var ball in BallsList.Where(b => b != null && E.IsInRange(b))) { Circle.Draw(SharpDX.Color.AliceBlue, ball.BoundingRadius + 25, ball); if (E.IsReady()) { var start = ball.ServerPosition.Extend(user.ServerPosition, 100).To3D(); var end = user.ServerPosition.Extend(ball.ServerPosition, Eball.Range).To3D(); new Geometry.Polygon.Rectangle(start, end, Eball.Width).Draw(Color.AliceBlue); } } } foreach (var spell in SpellList.Where(s => DrawMenu.CheckBoxValue(s.Slot))) { Circle.Draw(spell.IsReady() ? SharpDX.Color.Chartreuse : SharpDX.Color.OrangeRed, spell.Range, user); } }
public override void KillSteal() { foreach (var target in EntityManager.Heroes.Enemies.Where(e => e != null && e.IsValidTarget())) { foreach (var spell in SpellList.Where(s => s.WillKill(target) && s.IsReady() && target.IsKillable(s.Range) && KillStealMenu.CheckBoxValue(s.Slot))) { if (spell.Slot == SpellSlot.R) { if (target.CountEnemyHeros(300) == 0) { spell.Cast(target); } } else { var skillshot = spell as Spell.Skillshot; skillshot?.Cast(target, HitChance.Medium); } } } }
public override void Combo() { foreach (var spell in SpellList.Where(s => s.IsReady() && s != E && ComboMenu.CheckBoxValue(s.Slot))) { var target = TargetSelector.GetTarget(W.Range, DamageType.Physical); if (target == null || !target.IsKillable(spell.Range)) { return; } var skillshot = spell as Spell.Skillshot; if (skillshot == R) { if (user.PredictHealthPercent() <= 35) { skillshot?.Cast(target, HitChance.Medium); } } else { skillshot?.Cast(target, HitChance.Medium); } } }
public override void Combo() { foreach (var spell in SpellList.Where(s => s.IsReady() && ComboMenu.CheckBoxValue(s.Slot))) { var target = TargetSelector.GetTarget(E.Range, DamageType.Magical); if (target == null || !target.IsKillable(spell.Range)) { return; } if (spell.Slot == SpellSlot.R) { var rTarget = target = TargetSelector.GetTarget(E.Range, DamageType.Magical); if (target != null && target.IsKillable(R.Range)) { R.CastAOE(ComboMenu.SliderValue("RAOE"), R.Range, rTarget); // still testing if (R.WillKill(rTarget)) { R.Cast(rTarget, HitChance.Medium); } } } if (spell.Slot == SpellSlot.W) { // } else { var skillshot = spell as Spell.Skillshot; { skillshot.Cast(target, HitChance.Medium); } } } }
public override void LaneClear() { foreach ( var target in EntityManager.MinionsAndMonsters.EnemyMinions.Where(m => m != null && m.IsValidTarget())) { foreach ( var spell in SpellList.Where( s => s.IsReady() && s != R && LaneClearMenu.CheckBoxValue(s.Slot) && LaneClearMenu.CompareSlider(s.Slot + "mana", user.ManaPercent))) { if (spell.Slot == SpellSlot.Q) { Q.CastOnBestFarmPosition(); } else { var spells = spell as Spell.Targeted; spells?.Cast(target); } } } }
static Malzahar() { Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Circular, 250, 500, 90); W = new Spell.Skillshot(SpellSlot.W, 600, SkillShotType.Circular, 250, int.MaxValue, 80); E = new Spell.Targeted(SpellSlot.E, 650); R = new Spell.Targeted(SpellSlot.R, 700); SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); Menuini = MainMenu.AddMenu("Malzahar", "Malzahar"); ComboMenu = Menuini.AddSubMenu("Combo Settings"); HarassMenu = Menuini.AddSubMenu("Harass Settings"); HarassMenu.AddGroupLabel("Harass"); LaneClearMenu = Menuini.AddSubMenu("LaneClear Settings"); LaneClearMenu.AddGroupLabel("LaneClear"); JungleClearMenu = Menuini.AddSubMenu("JungleClear Settings"); JungleClearMenu.AddGroupLabel("JungleClear"); KillStealMenu = Menuini.AddSubMenu("KillSteal Settings"); KillStealMenu.AddGroupLabel("Stealer"); MiscMenu = Menuini.AddSubMenu("Misc Settings"); DrawMenu = Menuini.AddSubMenu("Drawings Settings"); DrawMenu.AddGroupLabel("Drawings"); ColorMenu = Menuini.AddSubMenu("ColorPicker"); ColorMenu.AddGroupLabel("ColorPicker"); foreach (var spell in SpellList.Where(s => s == Q)) { Menuini.Add(spell.Slot + "hit", new ComboBox(spell.Slot + " HitChance", 0, "High", "Medium", "Low")); } ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("Q", new CheckBox("Use Q")); ComboMenu.Add("W", new CheckBox("Use W")); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.Add("RCombo", new CheckBox("Use R Combo")); ComboMenu.Add("RFinisher", new CheckBox("Use R Finisher")); ComboMenu.Add("RTurret", new CheckBox("Use R if enemy Under Ally Turret")); ComboMenu.AddSeparator(0); ComboMenu.AddGroupLabel("Don't Use Ult On:"); foreach (var enemy in EntityManager.Heroes.Enemies) { var cb = new CheckBox(enemy.BaseSkinName + " (" + enemy.Name + ")") { CurrentValue = false }; ComboMenu.Add("DontUlt" + enemy.ID(), cb); } DrawMenu.Add("damage", new CheckBox("Draw Combo Damage")); DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health"); foreach (var spell in SpellList) { if (spell != R) { HarassMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); HarassMenu.Add(spell.Slot + "mana", new Slider("Use" + spell.Slot + " if Mana% is more than [{0}%]", 65)); LaneClearMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); LaneClearMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65)); JungleClearMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); JungleClearMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65)); KillStealMenu.Add(spell.Slot + "js", new CheckBox("JungleSteal " + spell.Slot)); } KillStealMenu.Add(spell.Slot + "ks", new CheckBox("KillSteal " + spell.Slot)); DrawMenu.Add(spell.Slot.ToString(), new CheckBox(spell.Slot + " Range")); ColorMenu.Add(spell.Slot.ToString(), new ColorPicker(spell.Slot + " Color", System.Drawing.Color.Chartreuse)); } KillStealMenu.AddGroupLabel("Don't Use Ult On:"); foreach (var enemy in EntityManager.Heroes.Enemies) { var cb = new CheckBox(enemy.BaseSkinName + " (" + enemy.Name + ")") { CurrentValue = false }; KillStealMenu.Add("DontUlt" + enemy.ID(), cb); } MiscMenu.AddGroupLabel("Misc"); MiscMenu.Add("RSave", new CheckBox("Block All Commands When Casting R")); MiscMenu.Add("Qgap", new CheckBox("Q on GapCloser")); MiscMenu.Add("Rgap", new CheckBox("R on GapCloser")); MiscMenu.Add("Qint", new CheckBox("Q interrupt DangerSpells")); MiscMenu.Add("Rint", new CheckBox("R interrupt DangerSpells")); MiscMenu.Add("RTurret", new CheckBox("R Enemy Under Ally Tower")); MiscMenu.Add("blockR", new CheckBox("Block R under Enemy Turret", false)); MiscMenu.Add("danger", new ComboBox("Spells DangerLevel to interrupt", 2, "High", "Medium", "Low")); Spellbook.OnCastSpell += Spellbook_OnCastSpell; Player.OnIssueOrder += Player_OnIssueOrder; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; GameObject.OnCreate += GameObject_OnCreate; Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; }
static Brand() { try { Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear, 250, 1600, 120); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 650, -1, 200); E = new Spell.Targeted(SpellSlot.E, 630); R = new Spell.Targeted(SpellSlot.R, 750); SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); Menuini = MainMenu.AddMenu("Brand", "Brand"); AutoMenu = Menuini.AddSubMenu("Auto"); ComboMenu = Menuini.AddSubMenu("Combo"); HarassMenu = Menuini.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass"); LaneClearMenu = Menuini.AddSubMenu("LaneClear"); LaneClearMenu.AddGroupLabel("LaneClear"); JungleClearMenu = Menuini.AddSubMenu("JungleClear"); JungleClearMenu.AddGroupLabel("JungleClear"); KillStealMenu = Menuini.AddSubMenu("Stealer"); DrawMenu = Menuini.AddSubMenu("Drawings"); ColorMenu = Menuini.AddSubMenu("Colors"); foreach (var spell in SpellList.Where(s => s != E && s != R)) { Menuini.Add(spell.Slot + "hit", new ComboBox(spell.Slot + " HitChance", 0, "High", "Medium", "Low")); Menuini.AddSeparator(0); } AutoMenu.AddGroupLabel("Auto Settings"); AutoMenu.Add("AutoR", new Slider("Auto R AoE hit [{0}] Targets or more", 2, 1, 6)); AutoMenu.Add("Gap", new CheckBox("Anti GapCloser")); AutoMenu.Add("Int", new CheckBox("Auto Interrupter")); AutoMenu.Add("Danger", new ComboBox("Interrupter Danger Level", 1, "High", "Medium", "Low")); AutoMenu.AddSeparator(0); AutoMenu.AddGroupLabel("Auto Hit Passive"); AutoMenu.Add("AutoQ", new CheckBox("Auto Q Dotnate Passive")); AutoMenu.Add("AutoW", new CheckBox("Auto W Dotnate Passive", false)); AutoMenu.Add("AutoE", new CheckBox("Auto E Dotnate Passive")); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("Q", new CheckBox("Use Q")); ComboMenu.AddLabel("Extra Q Settings"); ComboMenu.Add("Qp", new CheckBox("Q Only for stun")); ComboMenu.Add(Q.Slot + "mana", new Slider("Use Q if Mana% is more than [{0}%]", 10)); ComboMenu.AddSeparator(1); ComboMenu.Add("W", new CheckBox("Use W")); ComboMenu.AddLabel("Extra W Settings"); ComboMenu.Add("Wp", new CheckBox("W Only if target has brand passive", false)); ComboMenu.Add(W.Slot + "mana", new Slider("Use W if Mana% is more than [{0}%]", 5)); ComboMenu.AddSeparator(1); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.AddLabel("Extra E Settings"); ComboMenu.Add("Ep", new CheckBox("E Only if target has brand passive", false)); ComboMenu.Add(E.Slot + "mana", new Slider("Use E if Mana% is more than [{0}%]", 15)); ComboMenu.AddSeparator(1); ComboMenu.Add("RFinisher", new CheckBox("Use R Finisher")); ComboMenu.Add("RAoe", new CheckBox("Use R Aoe")); ComboMenu.Add("Rhit", new Slider("R AoE hit [{0}] Targets or more", 2, 1, 6)); ComboMenu.Add(R.Slot + "mana", new Slider("Use R if Mana% is more than [{0}%]")); foreach (var spell in SpellList.Where(s => s.Slot != SpellSlot.R)) { HarassMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); HarassMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65)); HarassMenu.AddSeparator(1); LaneClearMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); LaneClearMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65)); LaneClearMenu.AddSeparator(1); JungleClearMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); JungleClearMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65)); JungleClearMenu.AddSeparator(1); } KillStealMenu.AddGroupLabel("KillSteal"); foreach (var spell in SpellList) { KillStealMenu.Add(spell.Slot + "ks", new CheckBox("Use " + spell.Slot)); } KillStealMenu.AddSeparator(0); KillStealMenu.AddGroupLabel("JungleSteal"); foreach (var spell in SpellList) { KillStealMenu.Add(spell.Slot + "js", new CheckBox("Use " + spell.Slot)); } DrawMenu.AddGroupLabel("Drawings"); DrawMenu.Add("damage", new CheckBox("Draw Combo Damage")); DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health"); DrawMenu.AddSeparator(1); foreach (var spell in SpellList) { DrawMenu.Add(spell.Slot.ToString(), new CheckBox(spell.Slot + " Range")); ColorMenu.Add(spell.Slot.ToString(), new ColorPicker(spell.Slot + " Color", System.Drawing.Color.Chartreuse)); } Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; } catch (Exception e) { Common.Log(e.ToString()); } }
static Azir() { try { Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear, 250, 1000, 65) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Skillshot(SpellSlot.W, 525, SkillShotType.Circular); E = new Spell.Skillshot(SpellSlot.E, 1100, SkillShotType.Linear, 250, 1200, 80) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Skillshot(SpellSlot.R, 350, SkillShotType.Linear, 500, 1000, 220) { AllowedCollisionCount = int.MaxValue }; if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerFlash")) != null) { Flash = new Spell.Skillshot(user.GetSpellSlotFromName("SummonerFlash"), 450, SkillShotType.Circular); } SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); Menuini = MainMenu.AddMenu("KappAzir", "KappAzir"); AutoMenu = Menuini.AddSubMenu("Auto Settings"); JumperMenu = Menuini.AddSubMenu("Jumper Settings"); ComboMenu = Menuini.AddSubMenu("Combo Settings"); HarassMenu = Menuini.AddSubMenu("Harass Settings"); LaneClearMenu = Menuini.AddSubMenu("LaneClear Settings"); JungleClearMenu = Menuini.AddSubMenu("JungleClear Settings"); KillStealMenu = Menuini.AddSubMenu("KillSteal Settings"); DrawMenu = Menuini.AddSubMenu("Drawings Settings"); ColorMenu = Menuini.AddSubMenu("ColorPicker"); foreach (var spell in SpellList.Where(s => s != E)) { Menuini.Add(spell.Slot + "hit", new ComboBox(spell.Slot + " HitChance", 0, "High", "Medium", "Low")); Menuini.AddSeparator(0); } AutoMenu.AddGroupLabel("Settings"); AutoMenu.Add("gap", new CheckBox("Anti-GapCloser")); AutoMenu.Add("int", new CheckBox("Interrupter")); AutoMenu.Add("Danger", new ComboBox("Interrupter DangerLevel", 1, "High", "Medium", "Low")); AutoMenu.AddGroupLabel("Turret Settings"); AutoMenu.Add("tower", new CheckBox("Create Turrets")); AutoMenu.Add("Tenemy", new Slider("Create Turret If [{0}] Enemies Near", 3, 1, 6)); if (EntityManager.Heroes.Enemies.Any(e => e.Hero == Champion.Rengar)) { AutoMenu.Add("rengar", new CheckBox("Anti-Rengar Leap")); } JumperMenu.Add("jump", new KeyBind("WEQ Flee Key", false, KeyBind.BindTypes.HoldActive, 'A')); JumperMenu.Add("normal", new KeyBind("Normal Insec Key", false, KeyBind.BindTypes.HoldActive, 'S')); JumperMenu.Add("new", new KeyBind("New Insec Key", false, KeyBind.BindTypes.HoldActive, 'Z')); JumperMenu.Add("flash", new CheckBox("Use Flash for Possible AoE")); JumperMenu.Add("delay", new Slider("Delay EQ", 200, 0, 500)); JumperMenu.Add("range", new Slider("Check for soldiers Range", 800, 0, 1000)); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddGroupLabel("Q Settings"); ComboMenu.Add("Q", new CheckBox("Use Q")); ComboMenu.Add("WQ", new CheckBox("Use W > Q")); ComboMenu.Add("Qaoe", new CheckBox("Use Q Aoe", false)); ComboMenu.Add("QS", new Slider("Soldiers To Use Q", 1, 1, 3)); ComboMenu.AddSeparator(0); ComboMenu.AddGroupLabel("W Settings"); ComboMenu.Add("W", new CheckBox("Use W")); ComboMenu.Add("Wsave", new CheckBox("Save 1 W Stack", false)); ComboMenu.Add("WS", new Slider("Soldier Limit To Create", 3, 1, 3)); ComboMenu.AddSeparator(0); ComboMenu.AddGroupLabel("E Settings"); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.Add("Ekill", new CheckBox("E Killable Enemy Only")); ComboMenu.Add("Edive", new CheckBox("E Dive Turrets", false)); ComboMenu.Add("EHP", new Slider("Only E if my HP is more than [{0}%]", 50)); ComboMenu.Add("Esafe", new Slider("Dont E Into [{0}] Enemies", 3, 1, 6)); ComboMenu.AddSeparator(0); ComboMenu.AddGroupLabel("R Settings"); ComboMenu.Add("R", new CheckBox("Use R")); ComboMenu.Add("Rkill", new CheckBox("R Finisher")); ComboMenu.Add("insec", new CheckBox("Try to insec in Combo")); ComboMenu.Add("Raoe", new Slider("R AoE Hit [{0}] Enemies", 3, 1, 6)); ComboMenu.Add("Rsave", new CheckBox("R Save Self")); ComboMenu.Add("RHP", new Slider("Push Enemy If my health is less than [{0}%]", 35)); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("toggle", new KeyBind("Auto Harass Key", false, KeyBind.BindTypes.PressToggle, 'H')); HarassMenu.AddSeparator(0); HarassMenu.AddGroupLabel("Q Settings"); HarassMenu.Add("Q", new CheckBox("Use Q")); HarassMenu.Add("WQ", new CheckBox("Use W > Q")); HarassMenu.Add("QS", new Slider("Soldiers To Use Q", 1, 1, 3)); HarassMenu.Add(Q.Slot + "mana", new Slider("Stop using Q if Mana < [{0}%]", 65)); HarassMenu.AddSeparator(0); HarassMenu.AddGroupLabel("W Settings"); HarassMenu.Add("W", new CheckBox("Use W")); HarassMenu.Add("Wsave", new CheckBox("Save 1 W Stack")); HarassMenu.Add("WS", new Slider("Soldier Limit To Create", 3, 1, 3)); HarassMenu.Add(W.Slot + "mana", new Slider("Stop using W if Mana < [{0}%]", 65)); HarassMenu.AddSeparator(0); HarassMenu.AddGroupLabel("E Settings"); HarassMenu.Add("E", new CheckBox("Use E")); HarassMenu.Add("Edive", new CheckBox("E Dive Turrets", false)); HarassMenu.Add("EHP", new Slider("Only E if my HP is more than [{0}%]", 50)); HarassMenu.Add("Esafe", new Slider("Dont E Into [{0}] Enemies", 3, 1, 6)); HarassMenu.Add(E.Slot + "mana", new Slider("Stop using E if Mana < [{0}%]", 65)); LaneClearMenu.AddGroupLabel("LaneClear Settings"); LaneClearMenu.Add("Q", new CheckBox("Use Q")); LaneClearMenu.Add(Q.Slot + "mana", new Slider("Stop using Q if Mana < [{0}%]", 65)); LaneClearMenu.Add("W", new CheckBox("Use W")); LaneClearMenu.Add("Wsave", new CheckBox("Save 1 W Stack")); LaneClearMenu.Add(W.Slot + "mana", new Slider("Stop using W if Mana < [{0}%]", 65)); JungleClearMenu.AddGroupLabel("JungleClear Settings"); JungleClearMenu.Add("Q", new CheckBox("Use Q")); JungleClearMenu.Add(Q.Slot + "mana", new Slider("Stop using Q if Mana < [{0}%]", 65)); JungleClearMenu.Add("W", new CheckBox("Use W")); JungleClearMenu.Add("Wsave", new CheckBox("Save 1 W Stack")); JungleClearMenu.Add(W.Slot + "mana", new Slider("Stop using W if Mana < [{0}%]", 65)); KillStealMenu.AddGroupLabel("Stealer Settings"); foreach (var spell in SpellList.Where(s => s != W && s != E)) { KillStealMenu.Add(spell.Slot + "ks", new CheckBox("KillSteal " + spell.Slot)); KillStealMenu.Add(spell.Slot + "js", new CheckBox("JungleSteal " + spell.Slot)); } DrawMenu.Add("damage", new CheckBox("Draw Combo Damage")); DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health"); DrawMenu.AddSeparator(1); foreach (var spell in SpellList) { DrawMenu.Add(spell.Slot.ToString(), new CheckBox(spell.Slot + " Range")); ColorMenu.Add(spell.Slot.ToString(), new ColorPicker(spell.Slot + " Color", System.Drawing.Color.Chartreuse)); } DrawMenu.Add("insec", new CheckBox("Draw Insec Helpers")); Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; GameObject.OnCreate += GameObject_OnCreate; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; } catch (Exception e) { Common.Logger.Error(e.ToString()); } }