void Start() { //Initilize values for Platform zTranslate = 10.0f; yTranslate = 5.5f; xTranslate = 1.18f; xForce = Screen.width / 5.07f; PlayerPrefs.SetInt("OutFlag", 0); GameChanceScore = PlayerPrefs.GetInt("GameChanceScore", 0); if (GameChanceScore > 0) { PlayerPrefs.SetInt("DestroyObstacle", 1); SpeedTextBox.SetActive(true); CanvasHome.SetActive(false); speedIncreaser = GameChanceScore / zTranslate; velocityBall = Ball.velocity; velocityBall.y = yTranslate * 1.67f; Ball.velocity = velocityBall; FindObjectOfType <PlatformMultiplier>().FunMultiply(); } }
public void PlayButtonClick() { SpeedTextBox.SetActive(true); CanvasHome.SetActive(false); FindObjectOfType <BallMove>().PlayButton(); }