private void RecListener_Error(object sender, SpeechRecognizerError e) { Log.Debug(nameof(AndroidActivity), $"{nameof(RecListener_Error)}={e.ToString()}"); mList.Add("RecListener_Error: " + e.ToString()); if (!isListeningPaused) { seconds = -10; } }
public void OnError([GeneratedEnum] SpeechRecognizerError error) { Text_Error.Text = error.ToString(); if (error.ToString() == "NoMatch") { speech_recognition(); } else { Thread.Sleep(1750); speech_recognition(); } }
public void OnError(SpeechRecognizerError error) { if (error != SpeechRecognizerError.NoMatch) { Toast.MakeText(context, "Speech recognition error: " + error.ToString(), ToastLength.Long).Show(); } }
public void OnError(SpeechRecognizerError error) { Log.Debug("On Error", error.ToString()); if (error == SpeechRecognizerError.NoMatch) { Message = null; } }
private void onError(int data) { Dispatcher.GetInstance().InvokeAction( () => { SpeechRecognizerError error = (SpeechRecognizerError)data; UpdateStatus(error.ToString()); if (resultText != null) { resultText.text = "Result: Waiting for result..."; } } ); }
private void onError(int data) { dispatcher.InvokeAction( () => { // unmute beep CancelInvoke("DelayUnMute"); Invoke("DelayUnMute", 0.3f); SpeechRecognizerError error = (SpeechRecognizerError)data; utilsPlugin.ShowToastMessage("Error while Listening: " + error.ToString()); microphoneImage.gameObject.SetActive(true); dotsImage.gameObject.SetActive(false); } ); }
public void OnError([GeneratedEnum] SpeechRecognizerError error) { Android.Util.Log.WriteLine(Android.Util.LogPriority.Debug, "OnError:", error.ToString()); //sr.StopListening(); //sr.StartListening(intent); if (error == Android.Speech.SpeechRecognizerError.NoMatch) { sr.StartListening(this.CreateSpeechIntent()); } else if (error == Android.Speech.SpeechRecognizerError.SpeechTimeout) { sr.Destroy(); sr = SpeechRecognizer.CreateSpeechRecognizer(this); sr.SetRecognitionListener(this); sr.StartListening(this.CreateSpeechIntent()); } }
private void onError(int data) { Dispatcher.GetInstance().InvokeAction( () => { if (statusText != null) { SpeechRecognizerError error = (SpeechRecognizerError)data; statusText.text = String.Format("Status: {0}", error.ToString()); } if (resultText != null) { resultText.text = "Result: Waiting for result..."; } } ); }
private void onError(int data) { dispatcher.InvokeAction( () => { // unmute beep CancelInvoke("DelayUnMute"); Invoke("DelayUnMute", 0.3f); SpeechRecognizerError error = (SpeechRecognizerError)data; UpdateStatus(error.ToString()); if (resultText != null) { resultText.text = "Status: Unrecognized words"; } } ); }
private void onError(int data) { dispatcher.InvokeAction( () => { // unmute beep CancelInvoke("DelayUnMute"); Invoke("DelayUnMute", 0.3f); SpeechRecognizerError error = (SpeechRecognizerError)data; UpdateStatus(error.ToString()); if (resultText != null) { //resultText.text = "Result: Waiting for result..."; } this.StartListeningNoBeep(); } ); }
private void RecListener_Error(object sender, SpeechRecognizerError e) => Log.Debug(nameof(MainActivity), $"{nameof(RecListener_Error)}={e.ToString()}");
public void OnError(SpeechRecognizerError err) { Log.Debug(TAG, "FAILED " + err.ToString()); }
public void OnError([GeneratedEnum] SpeechRecognizerError error) { lisenTome.Text = error.ToString(); audioManager.SetStreamVolume(Stream.Music, musicOrigVol, 0); }
private void RecListener_Error(object sender, SpeechRecognizerError e) { isRecording = false; MessagingCenter.Send <IVoiceToCommandService, string>(this, "STT", e.ToString()); }
public void OnError(SpeechRecognizerError err) { Log.Debug(TAG, "FAILED " + err.ToString()); _tcs.TrySetResult(-1); }
public void OnError([GeneratedEnum] SpeechRecognizerError error) { Words = error.ToString(); startover(); }
public void OnSpeechRecognitionError(SpeechRecognizerError error) { Toast.MakeText(this, error.ToString(), ToastLength.Short).Show(); }
public void OnError([GeneratedEnum] SpeechRecognizerError error) { Log.Debug("OnError", error.ToString()); }
public void OnError([GeneratedEnum] SpeechRecognizerError error) { tv.Text = error.ToString(); }