private void FillPlayerLeftSpeech() { SpeechGroup pSpeech = playerAnswer.speechGroup[currentPlayerSpeechIndex]; playerLeftDialogueText.text = pSpeech.speechText; }
//I'll probably need to change the from void to send and receive. /*public int FillSpeech() * */ public void FillSpeech() { SpeechGroup s = nPCAnswerSpeech.speechGroup[currentSpeechIndex]; dialogueText.text = s.speechText; }