// Use this for initialization void Awake() { if (instance == null) { instance = this; } }
IEnumerator Option() { if (Time.timeScale != 0) { SpecialFuncScript.DisplayPanel(optionAnim, optionPanel); yield return(new WaitUntil(() => optionAnim.GetCurrentAnimatorStateInfo(0).IsName("Over"))); Time.timeScale = 0; } else { Time.timeScale = 1; SpecialFuncScript.DisplayPanel(optionAnim, optionPanel); } }
void GameOverFunc() { gameoverPanel.transform.Find("waveNumber").GetComponent <Text>().text = waveNumberText.text; SpecialFuncScript.DisplayPanel(gameOverAnim, gameoverPanel); }