private void UpEnd() { Debug.Log(" 发送 拍照请求 U2N_U_OpenSendStory "); MsgBase.SendMsg <Callback <bool, string> >("U2N_U_OpenSendStory", delegate(bool a, string s) { if (a) { //错误 specialEffectsUI.clickHide(MsgBase.ShowUI); } }); }
public void Off() { // CollectOut.SetActive(true); Debug.Log(" OutColors[0]" + OutColors[0].a.ToString()); CollectOut.GetComponent <ParticleSystem>().startColor = OutColors[0]; int p = 1; foreach (Transform item in CollectOut.transform) { item.GetComponent <ParticleSystem>().startColor = OutColors[p]; p++; } specialEffectsUI.clickHide(Hide); }