コード例 #1
0
 public virtual void Start()
 {
     CurrentEnergy     = 0;
     _healthManager    = GetComponent <HealthManager>();
     _animationManager = GetComponent <AnimationManager>();
     _specialManager   = GetComponent <SpecialAttackManager>();
 }
コード例 #2
0
	void Start ()
	{
        _image = GetComponent<Image>();
	    _energyManager = LevelManager.Player.GetComponent<EnergyManager>();

        SpecialAttackManager manager = LevelManager.Player.GetComponent<SpecialAttackManager>();

	    if (EnergyLevel == 0)
	    {
	        _min = 0;
	    }
	    else
	    {
	        _min = manager.SpecialSteps[EnergyLevel - 1];
	    }

	    _max = manager.SpecialSteps[EnergyLevel];
    }
コード例 #3
0
 void Start()
 {
     _specialAttackManager   = transform.parent.GetComponent <SpecialAttackManager>();
     _particleSystemRenderer = GetComponent <ParticleSystem>().GetComponent <Renderer>();
 }