コード例 #1
0
ファイル: SpeakUpCtrlB.cs プロジェクト: xzp-cn/PcesProject
    void Start()
    {
        GlobalEntity.GetInstance().Dispatch <string>(CommonUI.pEvent.LevelChange, "第二关");
        GameObject xiaohuaGo = PeopleManager.Instance.GetPeople("XH_BD");

        if (xiaohuaGo.GetComponent <XHCtrl>() == null)
        {
            xiaohuaGo.AddComponent <XHCtrl>().InitComplete = () =>
            {
                xiaohuaGo.GetComponent <XHCtrl>().r_tuka.SetActive(false);
                xiaohuaGo.GetComponent <XHCtrl>().r_tuka2.SetActive(false);
                xiaohuaGo.GetComponent <XHCtrl>().r_judai.SetActive(false);
                xiaohuaGo.GetComponent <XHCtrl>().r_judai2.SetActive(false);
            };
        }
        emptyRoot = new GameObject("Root");

        GameObject qhwm = ObjectsManager.instanse.GetQHW();

        qhwm.transform.SetParent(emptyRoot.transform);
        qhwCtrl = qhwm.GetComponent <QHWCtrl>();

        //生成我要句带源
        judaiGobj = GameObject.Instantiate(ObjectsManager.instanse.propList[(int)PropsTag.judai_woyao].gameObject);
        judaiGobj.GetComponent <PropsObject>().pData = ObjectsManager.instanse.propList[(int)PropsTag.judai_woyao].pData;
        judaiGobj.transform.SetParent(emptyRoot.transform, false);
        judaiGobj.transform.localPosition = new Vector3(0.083f, 0.0019f, 0);

        //随机一个强化物A
        goodA = SpeakUpModel.GetInstance().GetRndReinforcement();
        qhwCtrl.GetObj(goodA.name);

        //强化物图卡A
        string tukaNameA = "tuka_" + goodA.name;

        tukaA = GameObject.Instantiate(DistinguishPictureModel.GetInstance().GetTuKa(tukaNameA));
        GameObject _tukaA = new GameObject("tukaA");

        _tukaA.transform.SetParent(emptyRoot.transform, false);
        _tukaA.transform.localPosition = new Vector3(999f, 999f, 999f);
        tukaA.transform.SetParent(_tukaA.transform, false);
        tukaA.transform.localPosition = Vector3.zero;

        FBNKT_KA_Anim      = ResManager.GetPrefab("Prefabs/AnimationKa/XH_D_2ND_FYFT_KA");
        FBNKT_KA_Anim.name = "XH_D_2ND_FYFT_KA";
        FBNKT_KA_Anim.transform.SetParent(emptyRoot.transform, false);
        //我要图卡
        FBNKT_KA_Anim.transform.Find("XH_judaiA/XH_judaiA 1/tukaA/tukaA 1").GetComponent <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(judaiGobj.GetComponent <MeshRenderer>().materials[1]);
        //强化物图卡
        FBNKT_KA_Anim.transform.Find("XH_judaiA/XH_judaiA 1/tukaB/tukaB 1").GetComponent <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(tukaA.GetComponent <MeshRenderer>().materials[1]);
        FBNKT_KA_Anim.transform.Find("XH_judaiA/XH_judaiA 1/tukaB").gameObject.SetActive(false);

        PeopleManager.Instance.GetPeople("FDLS_BD").SetActive(false);

        //1. 进入界面1秒后,触动小华翻开沟通本,并把字卡和图卡都粘在句带的动画。
        Invoke("OnXiaoHuaBring", 1f);
    }
コード例 #2
0
ファイル: SpeakUpCtrlC.cs プロジェクト: xzp-cn/PcesProject
    private GameObject lsjudai; //老师句带
    void Start()
    {
        GlobalEntity.GetInstance().Dispatch <string>(CommonUI.pEvent.LevelChange, "第三关");
        GameObject xiaohuaGo = PeopleManager.Instance.GetPeople("XH_BD");

        GlobalDataManager.GetInstance().SetPcesCamera(Vector3.zero);

        Transform zhuozi2 = EnhanceCommunityModel.GetInstance().Jiaoshi().transform.Find("shinei/zhuozi2");

        zhuozi2Pos            = zhuozi2.transform.localPosition;
        zhuozi2.localPosition = new Vector3(0.0608f, 0, 0.036536f);

        if (xiaohuaGo.GetComponent <XHCtrl>() == null)
        {
            xiaohuaGo.AddComponent <XHCtrl>().InitComplete = () =>
            {
                xiaohuaGo.GetComponent <XHCtrl>().r_tuka.SetActive(false);
                xiaohuaGo.GetComponent <XHCtrl>().r_tuka2.SetActive(false);
                xiaohuaGo.GetComponent <XHCtrl>().r_judai.SetActive(false);
                xiaohuaGo.GetComponent <XHCtrl>().r_judai2.SetActive(false);
            };
        }

        //初始化老师位置和相机位置
        LS       = PeopleManager.Instance.GetPeople("LS_BD").GetAnimatorOper();
        lsOldPos = LS.transform.localPosition;
        LS.transform.localPosition = new Vector3(1.516f, 0.02f, 0.022f);
        emptyRoot = new GameObject("Root");

        GameObject qhwm = ObjectsManager.instanse.GetQHW();

        qhwm.transform.SetParent(emptyRoot.transform, false);
        qhwCtrl = qhwm.GetComponent <QHWCtrl>();
        qhwCtrl.transform.localPosition = new Vector3(1.508f, 0, 0);

        //生成我要句带
        GameObject judaiParent = new GameObject("judaiParent");

        judaiParent.transform.SetParent(emptyRoot.transform, false);
        judaiParent.transform.localPosition = new Vector3(10000f, 0.549f, -0.334f);
        judaiGobj = GameObject.Instantiate(ObjectsManager.instanse.propList[(int)PropsTag.judai_woyao].gameObject);
        judaiGobj.GetComponent <PropsObject>().pData = ObjectsManager.instanse.propList[(int)PropsTag.judai_woyao].pData;
        judaiGobj.transform.SetParent(judaiParent.transform, false);

        //随机一个强化物A
        goodA = SpeakUpModel.GetInstance().GetRndReinforcement();

        RndReinforcementA = qhwCtrl.GetObj(goodA.name);

        //强化物图卡A
        string tukaNameA = "tuka_" + goodA.name;

        tukaA = Instantiate(DistinguishPictureModel.GetInstance().GetTuKa(tukaNameA));
        GameObject _tukaA = new GameObject("tukaA");

        _tukaA.transform.SetParent(emptyRoot.transform, false);
        _tukaA.transform.localPosition = new Vector3(999f, 999f, 999f);
        tukaA.transform.SetParent(_tukaA.transform, false);
        tukaA.transform.localPosition = Vector3.zero;

        FBNKT_KA_Anim      = ResManager.GetPrefab("Prefabs/AnimationKa/XH_D_2ND_FYFT_KA");
        FBNKT_KA_Anim.name = "XH_D_2ND_FYFT_KA";
        FBNKT_KA_Anim.transform.SetParent(emptyRoot.transform, false);

        //我要图卡
        FBNKT_KA_Anim.transform.Find("XH_judaiA/XH_judaiA 1/tukaA/tukaA 1").GetComponent <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(judaiGobj.GetComponent <MeshRenderer>().materials[1]);
        //强化物图卡
        FBNKT_KA_Anim.transform.Find("XH_judaiA/XH_judaiA 1/tukaB/tukaB 1").GetComponent <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(tukaA.GetComponent <MeshRenderer>().materials[1]);
        FBNKT_KA_Anim.transform.Find("XH_judaiA/XH_judaiA 1/tukaB").gameObject.SetActive(false);
        PeopleManager.Instance.GetPeople("FDLS_BD").SetActive(false);

        GameObject deskTuka = ObjectsManager.instanse.GetdeskTuka();//桌面图卡

        deskTuka.transform.SetParent(transform);
        deskTuka.name = "DeskTuka";
        deskTuka.transform.localPosition = new Vector3(1.485f, 0.0014f, 0.082f);
        TukaCtrl tukaCtrl = deskTuka.GetComponent <TukaCtrl>();

        lsjudai = tukaCtrl.ShowObj("LS_judai");
        lsjudai.transform.Find("LS_judai 1/jd_tuka").gameObject.SetActive(false);
        lsjudai.transform.Find("LS_judai 1/jd_tuka2").GetComponentInChildren <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(tukaA.GetComponent <MeshRenderer>().materials[1]);
        lsjudai.transform.Find("LS_judai 1/LS_TUKA").GetComponentInChildren <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(judaiGobj.GetComponent <MeshRenderer>().materials[1]);
        lsjudai.SetActive(false);

        xiaohuaAnim = xiaohuaGo.GetAnimatorOper();
        xhCtrl      = xiaohuaAnim.GetComponent <XHCtrl>();
        //进入界面1秒后,触动小华翻开沟通本,并把字卡和图卡都粘在句带,并走到老师的面前的动画。
        Invoke("OnXiaoHuaBring", 1f);
    }