コード例 #1
0
    void GenerateObject(SpawnerData data)
    {
        var objectToSpawn = data.ObjectToSpawn();
        var spnParams     = CalculateSpawnParameters(data);

        for (int i = 0; i < 100; i++)
        {
            if (CheckSpawnability(objectToSpawn, spnParams.position, spnParams.rotation, spnParams.scale))
            {
                Instantiate(objectToSpawn, spnParams.position, spnParams.rotation);
                objectToSpawn.transform.parent     = placeObjectsHere;
                objectToSpawn.transform.localScale = spnParams.scale;
                objectToSpawn.layer = gameObject.layer;
                break;
            }
            else
            {
                objectToSpawn = data.ObjectToSpawn();
                spnParams     = CalculateSpawnParameters(data);
            }
        }
    }