public static SpawnPattern GetSpawnPattern(SpawnPatternId inId) { for (int i = 0; i < spawnPatterns.Count; i++) { if (spawnPatterns[i].id == inId) { return(spawnPatterns[i]); } } throw new System.Exception("No Spawn pattern with id '" + inId + "' exists"); }
private SpawnPattern(SpawnPatternId inId) { id = inId; spawnPoints = new List <SpawnPoint>(); }