コード例 #1
0
        private void OnUseInHand(EntityUid uid, SpawnItemsOnUseComponent component, UseInHandEvent args)
        {
            if (args.Handled)
            {
                return;
            }

            var       coords               = Transform(args.User).Coordinates;
            var       spawnEntities        = EntitySpawnCollection.GetSpawns(component.Items, _random);
            EntityUid?entityToPlaceInHands = null;

            foreach (var proto in spawnEntities)
            {
                entityToPlaceInHands = Spawn(proto, coords);
            }

            if (component.Sound != null)
            {
                SoundSystem.Play(component.Sound.GetSound(), Filter.Pvs(uid), uid);
            }

            component.Uses--;
            if (component.Uses == 0)
            {
                args.Handled = true;
                EntityManager.DeleteEntity(uid);
            }

            if (entityToPlaceInHands != null)
            {
                _handsSystem.PickupOrDrop(args.User, entityToPlaceInHands.Value);
            }
        }
コード例 #2
0
        private void OnUseInHand(EntityUid uid, SpawnItemsOnUseComponent component, UseInHandEvent args)
        {
            if (args.Handled)
            {
                return;
            }

            var     owner = EntityManager.GetEntity(uid);
            var     alreadySpawnedGroups = new List <string>();
            IEntity?entityToPlaceInHands = null;

            foreach (var storageItem in component.Items)
            {
                if (!string.IsNullOrEmpty(storageItem.GroupId) &&
                    alreadySpawnedGroups.Contains(storageItem.GroupId))
                {
                    continue;
                }

                if (storageItem.SpawnProbability != 1f &&
                    !_random.Prob(storageItem.SpawnProbability))
                {
                    continue;
                }

                for (var i = 0; i < storageItem.Amount; i++)
                {
                    entityToPlaceInHands = EntityManager.SpawnEntity(storageItem.PrototypeId, args.User.Transform.Coordinates);
                }

                if (!string.IsNullOrEmpty(storageItem.GroupId))
                {
                    alreadySpawnedGroups.Add(storageItem.GroupId);
                }
            }

            if (component.Sound != null)
            {
                SoundSystem.Play(Filter.Pvs(owner), component.Sound.GetSound());
            }

            component.Uses--;
            if (component.Uses == 0)
            {
                args.Handled = true;
                owner.Delete();
            }

            if (entityToPlaceInHands != null &&
                args.User.TryGetComponent <SharedHandsComponent>(out var hands))
            {
                hands.TryPutInAnyHand(entityToPlaceInHands);
            }
        }
コード例 #3
0
        private void OnUseInHand(EntityUid uid, SpawnItemsOnUseComponent component, UseInHandEvent args)
        {
            if (args.Handled)
            {
                return;
            }

            var       alreadySpawnedGroups = new List <string>();
            EntityUid?entityToPlaceInHands = null;

            foreach (var storageItem in component.Items)
            {
                if (!string.IsNullOrEmpty(storageItem.GroupId) &&
                    alreadySpawnedGroups.Contains(storageItem.GroupId))
                {
                    continue;
                }

                if (storageItem.SpawnProbability != 1f &&
                    !_random.Prob(storageItem.SpawnProbability))
                {
                    continue;
                }

                for (var i = 0; i < storageItem.Amount; i++)
                {
                    entityToPlaceInHands = EntityManager.SpawnEntity(storageItem.PrototypeId, EntityManager.GetComponent <TransformComponent>(args.User).Coordinates);
                }

                if (!string.IsNullOrEmpty(storageItem.GroupId))
                {
                    alreadySpawnedGroups.Add(storageItem.GroupId);
                }
            }

            if (component.Sound != null)
            {
                SoundSystem.Play(Filter.Pvs(uid), component.Sound.GetSound(), uid);
            }

            component.Uses--;
            if (component.Uses == 0)
            {
                args.Handled = true;
                EntityManager.DeleteEntity(uid);
            }

            if (entityToPlaceInHands != null)
            {
                _handsSystem.PickupOrDrop(args.User, entityToPlaceInHands.Value);
            }
        }