コード例 #1
0
 void Start()
 {
     playerInstance     = GameObject.Find("Player").GetComponent <PlayerController>();
     spawnBrickInstance = GameObject.Find("SpawnBrick").GetComponent <SpawnBrick>();
     brickInstance      = GameObject.Find("Bricks(Clone)").GetComponent <Bricks>();
     Data.Best          = PlayerPrefs.GetInt("HighScore", Data.Best);
     Debug.Log(PlayerPrefs.HasKey("HighScore"));
     best.text = Data.Best.ToString("0");
 }
コード例 #2
0
ファイル: Scoreboard.cs プロジェクト: cwknight/Breakout
 // Start is called before the first frame update
 void Start()
 {
     ballSpawner  = GetComponent <SpawnBall>();
     brickSpawner = GetComponent <SpawnBrick>();
     levelCount   = StartingLevel;
     LoseGame();
     titleImage.GetComponent <RawImage>().enabled = true;
     messageText.enabled = true;
     messageText.text    = START_MESSAGE;
 }