public static Ping Deserialize(ref SpanReader br) { return(new Ping { Payload = br.ReadAsLong(), }); }
public static ServerboundKeepAlive Deserialize(ref SpanReader br) { return(new ServerboundKeepAlive { KeepAliveId = br.ReadAsLong() }); }
public static Respawn Deserialize(ref SpanReader br) { return(new Respawn { Dimension = br.ReadAsInt(), HashedSeed = br.ReadAsLong(), Gamemode = br.ReadAsByte(), LevelType = br.ReadAsString() }); }