public SpadesBeginningView(Spades2PlayerVMData model, IEventAggregator aggregator) { StackLayout stack = new StackLayout() { Orientation = StackOrientation.Horizontal }; _deckGPile = new BaseDeckXF <Spades2PlayerCardInformation, ts, DeckOfCardsXF <Spades2PlayerCardInformation> >(); _discardGPile = new BasePileXF <Spades2PlayerCardInformation, ts, DeckOfCardsXF <Spades2PlayerCardInformation> >(); _other = new BasePileXF <Spades2PlayerCardInformation, ts, DeckOfCardsXF <Spades2PlayerCardInformation> >(); stack.Children.Add(_deckGPile); stack.Children.Add(_discardGPile); var button = GetGamingButton("Take Card", nameof(SpadesBeginningViewModel.TakeCardAsync)); stack.Children.Add(button); stack.Children.Add(_other); _deckGPile.Margin = new Thickness(5, 5, 5, 5); _discardGPile.Margin = new Thickness(5, 5, 5, 5); _other.Margin = new Thickness(5); Content = stack; _model = model; _aggregator = aggregator; }
public SpadesBiddingViewModel(CommandContainer commandContainer, Spades2PlayerVMData model, Spades2PlayerMainGameClass mainGame) { CommandContainer = commandContainer; _model = model; _mainGame = mainGame; _model.Bid1.ChangedNumberValueAsync += Bid1_ChangedNumberValueAsync; }
public Spades2PlayerMainView(IEventAggregator aggregator, TestOptions test, Spades2PlayerVMData model ) { _aggregator = aggregator; _model = model; _aggregator.Subscribe(this); _score = new ScoreBoardXF(); _trick1 = new TwoPlayerTrickXF <EnumSuitList, Spades2PlayerCardInformation, ts, DeckOfCardsXF <Spades2PlayerCardInformation> >(); _playerHandWPF = new BaseHandXF <Spades2PlayerCardInformation, ts, DeckOfCardsXF <Spades2PlayerCardInformation> >(); StackLayout mainStack = new StackLayout(); ParentSingleUIContainer?restoreP = null; if (test.SaveOption == EnumTestSaveCategory.RestoreOnly) { restoreP = new ParentSingleUIContainer(nameof(Spades2PlayerMainViewModel.RestoreScreen)); } ParentSingleUIContainer parent = new ParentSingleUIContainer(nameof(Spades2PlayerMainViewModel.BeginningScreen)); mainStack.Children.Add(parent); _score.AddColumn("Cards", false, nameof(Spades2PlayerPlayerItem.ObjectCount)); //very common. _score.AddColumn("Bidded", false, nameof(Spades2PlayerPlayerItem.HowManyBids)); _score.AddColumn("Won", false, nameof(Spades2PlayerPlayerItem.TricksWon)); _score.AddColumn("Bags", false, nameof(Spades2PlayerPlayerItem.Bags)); _score.AddColumn("C Score", false, nameof(Spades2PlayerPlayerItem.CurrentScore)); _score.AddColumn("T Score", false, nameof(Spades2PlayerPlayerItem.TotalScore)); SimpleLabelGridXF firstInfo = new SimpleLabelGridXF(); firstInfo.AddRow("Turn", nameof(Spades2PlayerMainViewModel.NormalTurn)); firstInfo.AddRow("Status", nameof(Spades2PlayerMainViewModel.Status)); firstInfo.AddRow("Round", nameof(Spades2PlayerMainViewModel.RoundNumber)); mainStack.Children.Add(_trick1); parent = new ParentSingleUIContainer(nameof(Spades2PlayerMainViewModel.BiddingScreen)); mainStack.Children.Add(parent); mainStack.Children.Add(_playerHandWPF); StackLayout other = new StackLayout(); other.Orientation = StackOrientation.Horizontal; mainStack.Children.Add(other); other.Children.Add(firstInfo.GetContent); other.Children.Add(_score); if (restoreP != null) { mainStack.Children.Add(restoreP); //default add to grid but does not have to. } Content = mainStack; }
private readonly Spades2PlayerGameContainer _gameContainer; //if not needed, delete. public Spades2PlayerMainViewModel(CommandContainer commandContainer, Spades2PlayerMainGameClass mainGame, Spades2PlayerVMData viewModel, BasicData basicData, TestOptions test, IGamePackageResolver resolver, Spades2PlayerGameContainer gameContainer ) : base(commandContainer, mainGame, viewModel, basicData, test, resolver) { _mainGame = mainGame; _model = viewModel; _resolver = resolver; _gameContainer = gameContainer; _model.Deck1.NeverAutoDisable = true; GameStatus = _model.GameStatus; }
public Spades2PlayerMainGameClass(IGamePackageResolver mainContainer, IEventAggregator aggregator, BasicData basicData, TestOptions test, Spades2PlayerVMData currentMod, IMultiplayerSaveState state, IAsyncDelayer delay, ICardInfo <Spades2PlayerCardInformation> cardInfo, CommandContainer command, Spades2PlayerGameContainer gameContainer, ITrickData trickData, ITrickPlay trickPlay, IAdvancedTrickProcesses aTrick ) : base(mainContainer, aggregator, basicData, test, currentMod, state, delay, cardInfo, command, gameContainer, trickData, trickPlay) { _model = currentMod; _command = command; _gameContainer = gameContainer; _aTrick = aTrick; }
public SpadesBiddingView(Spades2PlayerVMData model) { NumberChooserWPF firstBid = new NumberChooserWPF(); firstBid.Columns = 7; Text = "Bid Info"; var rect = ThisFrame.GetControlArea(); StackPanel stack = new StackPanel(); SetUpMarginsOnParentControl(stack, rect); firstBid.Margin = new Thickness(3, 3, 3, 3); firstBid.LoadLists(model.Bid1 !); stack.Children.Add(firstBid); Button button = GetGamingButton("Place Bid", nameof(SpadesBiddingViewModel.BidAsync)); stack.Children.Add(button); Grid grid = new Grid(); grid.Children.Add(ThisDraw); grid.Children.Add(stack); Content = grid; }
public SpadesBeginningView(Spades2PlayerVMData model) { StackPanel stack = new StackPanel() { Orientation = Orientation.Horizontal }; _deckGPile = new BaseDeckWPF <Spades2PlayerCardInformation, ts, DeckOfCardsWPF <Spades2PlayerCardInformation> >(); _discardGPile = new BasePileWPF <Spades2PlayerCardInformation, ts, DeckOfCardsWPF <Spades2PlayerCardInformation> >(); _other = new BasePileWPF <Spades2PlayerCardInformation, ts, DeckOfCardsWPF <Spades2PlayerCardInformation> >(); stack.Children.Add(_deckGPile); stack.Children.Add(_discardGPile); var button = GetGamingButton("Take Card", nameof(SpadesBeginningViewModel.TakeCardAsync)); stack.Children.Add(button); stack.Children.Add(_other); _deckGPile.Margin = new Thickness(5, 5, 5, 5); _discardGPile.Margin = new Thickness(5, 5, 5, 5); _other.Margin = new Thickness(5); Content = stack; _model = model; }
public SpadesBiddingView(Spades2PlayerVMData model, IEventAggregator aggregator) { NumberChooserXF firstBid = new NumberChooserXF(); firstBid.Columns = 7; //firstBid.Rows = 2; Text = "Bid Info"; StackLayout stack = new StackLayout(); SetUpMarginsOnParentControl(stack); firstBid.Margin = new Thickness(3, 3, 3, 3); firstBid.LoadLists(model.Bid1 !); stack.Children.Add(firstBid); Button button = GetSmallerButton("Place Bid", nameof(SpadesBiddingViewModel.BidAsync)); button.Margin = new Thickness(3, -60, 3, 3); stack.Children.Add(button); Grid grid = new Grid(); grid.Children.Add(ThisDraw); grid.Children.Add(stack); Content = grid; _aggregator = aggregator; }