// Update is called once per frame void Update() { if (Input.GetKeyDown("space")) { print("Sending Spacebrew Message"); // name, type, value // COMMON GOTCHA: THIS MUST MATCH THE NAME VALUE YOU TYPED IN THE EDITOR!! sbClient.sendMessage("buttonPress", "boolean", "true"); } foreach (char c in Input.inputString) { print("Just pressed: " + c.ToString()); if (c >= 'a' && c <= 'z') { sbClient.sendMessage("letters", "string", c.ToString()); GameObject go = GameObject.Find("MatrixContainer"); // the name of your client object MatrixMaker grid = go.GetComponent <MatrixMaker> (); grid.ParseIncomingLetter(c.ToString()); grid.delayLayer(); //grid.CreateLayer(true); } } if (Input.touchCount > 0 && Input.touches[0].phase == TouchPhase.Began) { sbClient.sendMessage("buttonPress", "boolean", "true"); } }
// Sends a boolean message to SpaceBrew public void SendBool(string pubName, bool value) { string strValue = value ? "true" : "false"; // print("Sending Spacebrew Message: " + strValue + " (BOOLEAN)"); sbClient.sendMessage(pubName, "boolean", strValue); }
// Update is called once per frame void Update() { if (Input.GetKeyDown("space")) { print("Sending Spacebrew Message"); // name, type, value // COMMON GOTCHA: THIS MUST MATCH THE NAME VALUE YOU TYPED IN THE EDITOR!! sbClient.sendMessage("mybool", "boolean", "true"); } }
// Update is called once per frame void Update() { if (Input.GetKeyDown("space")) { print("Sending Spacebrew Message"); // name, type, value // COMMON GOTCHA: THIS MUST MATCH THE NAME VALUE YOU TYPED IN THE EDITOR!! sbClient.sendMessage("buttonPress", "boolean", "true"); } //send message but no idea what it means foreach (char c in Input.inputString) { if (Input.touchCount > 0 && Input.touches[0].phase == TouchPhase.Began) { sbClient.sendMessage("buttonPress", "boolean", "true"); } } }