public void UpdateSpaceShipDatas() { GameObject[] dummyList = GameObject.FindGameObjectsWithTag("SPACESHIP_DUMMY"); foreach (GameObject dummy in dummyList) { SpaceShipCtrl ctrl = dummy.GetComponent <SpaceShipCtrl>(); ctrl.UpdateSpaceShipData(); } GameObject[] normalList = GameObject.FindGameObjectsWithTag("SPACESHIP_NORMAL"); foreach (GameObject normal in normalList) { SpaceShipCtrl ctrl = normal.GetComponent <SpaceShipCtrl>(); ctrl.UpdateSpaceShipData(); } }