override public void setInitialValues(SpaceObject spaceObject) { spaceObject.AdjustSize(scale); spaceObject.AdjustSpeed(minSpeed, maxSpeed); spaceObject.AdjustMass(scale); if (overrideSprite != null) { SpriteRenderer spriteRenderer = spaceObject.GetComponent <SpriteRenderer>(); spriteRenderer.sprite = overrideSprite; } }