/// <summary>The method to call before <see cref="Game1.warpFarmer(LocationRequest,int,int,int)"/>.</summary> private static bool Before_WarpFarmer(ref LocationRequest locationRequest, ref int tileX, ref int tileY, ref int facingDirectionAfterWarp) { return(!SpaceEvents.InvokeBeforeWarp(ref locationRequest, ref tileX, ref tileY, ref facingDirectionAfterWarp)); }
public static bool Prefix(ref LocationRequest locationRequest, int tileX, int tileY, int facingDirectionAfterWarp) { return(!SpaceEvents.InvokeBeforeWarp(ref locationRequest, tileX, tileY, facingDirectionAfterWarp)); }