コード例 #1
0
        public void Destroy()
        {
            EnergyArea ha;

            ha = EnergyHandler.CreateEnergyArea(transform.position);
            for (int i = 0; i < GetEnergyAmount(); i++)
            {
                ha.AddEnergy(false);
            }
            Energy      = 0;
            isDestroyed = true;
            OnDestroyed?.Invoke();
            rb.isKinematic = true;
            Destroy(GetComponent <Collider>());
            Destroy(AbsorptionArea);
            SoundMechanicHandler.RemoveListener(transform);
            EnergyHandler.RemoveEnergyObject(this);
            Destroy(transform.GetComponentInChildren <SkinnedMeshRenderer>());
            GetComponent <VisualDestructionHandler>().Destroy(rb.velocity);
            audioSource.clip = deathSound;
            audioSource.loop = false;
            audioSource.Play();
            Invoke("Eliminate", 2);
        }
コード例 #2
0
 private void OnDestroy()
 {
     SoundMechanicHandler.RemoveListener(transform);
 }